[Tue Aug 10 18:50:02 CDT 1999]

[GM]: BEGIN SESSION
[Anval]: I believe we were about to begin rd8 --ooc
[GM]: Recap: Dirk lies on the floor in the NE corner bleeding from his wounds.
[GM]: Lendyll has given him aid and he is doing better.
[GM]: Jackdaw just went over to see if he could offer any aid to Dirk.
[GM]: Anne is facing two skeletons. Sk4 is kneeling. Sk5 has just stood.
[GM]: Sir C was charging them.
[GM]: Two seconds ago, Thomas vanished from sight.
[GM]: 5 seconds ago Jamison, Thomas, and Lendyll saw something. ... Lendyll yelled that the party was being watched.
[GM]: Jamison has just gone to investigate ... leaving the room through the western entrance.
[ MikeL left the game ]
+=+ New Initiative Round +=+
+=+ Sk5 (1d6+6) = 12 +=+
[ Jamison joined the game ]
[Jamison]: Sorry for the delay all.....
[GM]: Sk5 moves to a better position ... raising it's sword at Anval.
[GM]: OOC: No Problem ... just started actually. ... you missed the recap.
+=+ Thomas (1d6+6) = 12 +=+
[Jamison]: OOC: ok, Thomas is down correct?
(GM whispered to Thomas): correct
(GM whispered to Thomas): unconscious
[GM]: Thomas dreams of a land full of gold and flowing with honey .....
+=+ Dirk (1d6+7) = 12 +=+
[GM]: Dirk moans and raises his head.
+=+ Sir C (1d6+7) = 11 +=+
[GM]: Sir C slams Sk6 ... Anval is in the way too.
[GM]: Sir C
[Anval]: meaning I have to make a roll of some sort? (ooc)
[GM]: .....
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=4,1,4 = [ 9 ]
[GM]: Sk6
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=4,1,4 = [ 9 ]
[ Jamison left the game ]
[GM]: OOC: Anyone got lag ... I am experiencing a little, myself ... Can use the dice roll ....
DICE for Anval: (3d6) : 3d6=4,1,1 = [ 6 ]
[Anval]: No lag here... can I keep theroll too?
[GM]: OOC: hehe
[GM]: OOC: If you can guess what it's for....
[Anval]: dodging sir C in his headlong charge?
[GM]: OOC: very good.
[GM]: Anval dodges Sir C's charge
[ MikeL joined the game ]
[GM]: Sir C plows into the kneeling Sk4 (sorry I called it Sk6 earlier) and knocks it back to the ground.
[GM]: Sir C, Sk4
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=4,3,2 = [ 9 ]
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=1,6,1 = [ 8 ]
[GM]: Sk4 is knocked back two hexes.
[GM]: OOC: Sorry ... I am getting some major lag here.
+=+ Sk4 (1d6+6) = 10 +=+
[ <?> left the game ]
[GM]: Sk4 kneels.
+=+ Lendyll (1d6+6) = 10 +=+
[GM]: Lendyll is engaged in helping Dirk.
+=+ Jd (1d6+6) = 8 +=+
[GM]: Jackdaws turn
[Jackdaw]: what's the situation
[Jackdaw]: I see the map, what did I do LAS
[GM]: Jackdaw was just heading over to help Dirk who was bleeding badly.
[Jackdaw]: last
Jackdaw starts playing
(Jackdaw whispered to GM): minor healing spell
[GM]: Dirk raises his head and moans. He seems to be okay ... but hurt badly.
[ Jamison joined the game ]
[Jamison]: OOC: Am I here?
[Jamison]: Am I here?
[Anval]: ooc - yep!
[Jamison]: Finally
[GM]: OOC: You having problems staying in the room?
[Jamison]: Sorry bad lag...
[Jamison]: yep
[GM]: OOC: Yeah ... me too.
[Jamison]: where are we?
(GM whispered to Jackdaw): How many pts you putting into the spell.
[GM]: OOC: Look at the map.
(Jackdaw whispered to GM): should have been step and play, moving next to Dirk
[GM]: OOC: You haven't taken you turn yet ...
(Jackdaw whispered to GM): 3
(Jackdaw whispered to GM): spell goes off beginning of my next turn
(GM whispered to Jackdaw): My records indicate that you only have 3 left.
[GM]: Jackdaw is casting a spell.
(Jackdaw whispered to GM): I'll use my powerston
[Jamison]: ok, Is it my turn?
[GM]: OOC: Just a sec Jamison
(GM whispered to Jackdaw): And you must touch him.
[Jamison]: k
+=+ Jamison (1d6+4) = 8 +=+
(Jackdaw whispered to GM): next turn when it goes off
(GM whispered to Jackdaw): yes
[GM]: Now Jamisons turn.....
[Jamison]: Is there lighting in the hall?
[GM]: OOC: Are you still wearing your glowstone?
[Jamison]: in a pouch..
[Jamison]: Thomas's glow stone?
[GM]: OOC: Thomas ... did you still have yours on???
[GM]: OOC: Out?
(GM whispered to Thomas): Are you locked up?
[Thomas]: [No, he was using the light of the other's glowstone]
[Jackdaw]: oc mine dropped somewhere near where the first two skeletons were
[GM]: Jamison vaguely see's a body lying on the floor.
[Jamison]: In that case... Shoulder shield and get stone in off hand...
[GM]: Vison Roll please Jamison
[GM]: OOC: Roll vs IQ ... unless you have Accute senses or other bonuses
DICE for Jamison: (3d6) : 3d6=4,4,3 = [ 11 ]
(Jamison whispered to GM): IQ=10
[GM]: You cant be sure that its Thomas ... the darkness interfers with your vision.
[GM]: Jamison's Action?
[GM]: OOC: I believe you could still move ... or get out your powerstone.
(Jamison whispered to GM): Shoulder shield and get glowstone in off hand...
[GM]: Jamison reaches for the glowstone.
+=+ Anne (1d6+3) = 7 +=+
[Anval]: anne turns to face SK5 and readies her mace
+=+ End of Initiative Round +=+
[Anval]: (to Sir C) Are you nuts!?! You nearly ran me down!
[GM]: Quick Recap: Jackdaw and Lendyll are helping Dirk would is down in the NE. Jamison is investigating the western hallway. Sir C looks a little embarrassed for his slam that almost hit Anne. Anne is preparing to attack.
+=+ New Initiative Round +=+
+=+ Sk4 (1d6+6) = 12 +=+
[GM]: Sk4 stands .. sword in hand.
+=+ Sir C (1d6+7) = 12 +=+
[GM]: Sir C ..step (turn) and attack Sk5 .... skidding to a stop.
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=3,6,3 = [ 12 ]
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=5,5,2 = [ 12 ]
[GM]: Sk5 fails to dodge and is hit by SuperKnight
DICE for GM: [Dice Roller / ROLL] : (2d6-1) : 2d6=4,1 = [ 4 ]
[GM]: Sk5 takes 4 points of cuttingdamage after PD.
+=+ Sk5 (1d6+6) = 10 +=+
[GM]: Sk5 turns and attacks Sir C
DICE for GM: [Dice Roller / ROLL] : (3d6) : 3d6=5,3,4 = [ 12 ]
[GM]: ...but misses
+=+ Thomas (1d6+6) = 10 +=+
[GM]: zzzzzzzzzzz
+=+ Lendyll (1d6+6) = 9 +=+
[GM]: Lendyll is still bandaging Thomas' wounds.
+=+ Dirk (1d6+7) = 8 +=+
[GM]: ahhhhhhhhh
+=+ Jd (1d6+6) = 7 +=+
[GM]: Jackdaw?
[GM]: OOC: Lagtest?
[Anval]: here
[Thomas]: [Still here]
[GM]: OOC: Jamison .... Jackdaw?
(Jackdaw whispered to GM): Dirk?
[Jamison]: Yes
(GM whispered to Jackdaw): He just moaned.
[Jackdaw]:
(GM whispered to Jackdaw): Roll for spell success.
[Jackdaw]: ooc lag test
[ Jamison left the game ]
[GM]: PAUSE GAME

[GM]: RESUME SESSION
[GM]: Anne's action?
[Anval]: Anne tries to crush SK5 with her readied mace!
DICE for Anval: (3d6) : 3d6=3,6,1 = [ 10 ]
[GM]: Roll
[Anval]: hit by 2
DICE for GM: (3d6) : 3d6=3,3,1 = [ 7 ]
[GM]: A hit
[GM]: Roll damg
DICE for Anval: (2d6) : 2d6=6,2 = [ 8 ]
[Anval]: crushing
[GM]: Sk5 takes 7 more pts of damage
[GM]: You hear bones crack!
DICE for GM: (3d6) : 3d6=5,5,3 = [ 13 ]
DICE for GM: (3d6) : 3d6=6,4,6 = [ 16 ]
[GM]: Sk5 falls
[GM]: Sk5 looses that dark red glow in its eyes
[GM]: Jamison's Action?
[Thomas]:
[GM]: Jamison has his glowstone in hand.
[Jamison]: IS the glowsone out?
[GM]: Jamison sees that Thomas is lying on the ground .... unconscious.
[Jamison]: I look for either the man with the cone hat or a trace of where he went....
(GM whispered to Jamison): You see no sign of either ... no man ... no trace.
[GM]: Jamison ... I am going to count that as your action.
[Jamison]: I assist Thomas...."Are you ok?"
[GM]: To look would take the full second.... I am assuming you looked down the hall?
[Jamison]: OOC: sorry, lag...
(GM whispered to Thomas): You begin to awaken.
[GM]: End of Round 9
[GM]: OOC: did I miss anyone?
[GM]: Jackdaw ... did you ever roll your spell?
[Jackdaw]: no
[Jackdaw]: is it this turn?
DICE for Jackdaw: (3d6) : 3d6=1,4,2 = [ 7 ]
[Jackdaw]: if so
[GM]: Please roll that now ... yes
[Jackdaw]: made it by 7
[Jackdaw]: Dirk is healed 3 points
[GM]: Dirk is healed 3 pts. ... and you suffer no drain of fatigue.
[GM]: Nor does your powerstone
(GM whispered to Jackdaw): Was that a 3pt powerstone?
(GM whispered to Jackdaw): I dont want to open GURU : )
(Jackdaw whispered to GM): 4 points, it's where most of my starting wealth went
Thomas looks up, blinking. He tries to get up but winces in pain.
(GM whispered to Jackdaw): thanks
(GM whispered to Thomas): You feel no pain
(GM whispered to Thomas): You are completely healed .... and you feel as if you have just slept 8 hours. : )
[Jamison]:
(GM whispered to Thomas): Only problem ... you are a little confused ... last thing you remember .... you were just leaving the wall of skulls.
[Jamison]:
[GM]: Quick Recap: Jackdaw heals Dirk ...as Lendyll finishes up the bandaging. Sir C conks Sk5, but Anne manages to put its lights out. Jamison reaches Thomas. Thomas awakens.
[Anval]: ooc test
Thomas tries out his arms and sees that they still work, he gets up with a suddenness and looks around...He looks at the wall of skulls and blinks again..."Hmmmm...."
+=+ New Initiative Round +=+
+=+ Dirk (1d6+7) = 13 +=+
[GM]: Dirk gets up to a kneeling position. ... Thanks guys!
+=+ Sk4 (1d6+6) = 11 +=+
[GM]: Sk4 moves closer to Anne
+=+ Thomas (1d6+6) = 11 +=+
[Anval]: Anne feels that familiar rage rising... her vision turns red...
(Thomas whispered to GM): How many hexes can I move?
(GM whispered to Thomas): You have to kneel first.
Thomas shakes of his daze and slowly rises from the ground....
(GM whispered to Thomas): I think you can crawl 1 hex
(GM whispered to Thomas): If you would prefer
[GM]: Thomas reaches a kneeling position.
(Thomas whispered to GM): Gotcha..
+=+ Sir C (1d6+7) = 11 +=+
[GM]: Sir C steps and attacks Sk5 .... Stay down you!!!
DICE for GM: (3d6) : 3d6=6,2,1 = [ 9 ]
DICE for GM: (3d6) : 3d6=5,4,3 = [ 12 ]
DICE for GM: [Dice Roller / ROLL] : (2d6-1) : 2d6=4,6 = [ 9 ]
[GM]: Sir C hits for damage
[GM]: 12pts actually
DICE for GM: (3d6) : 3d6=5,1,4 = [ 10 ]
[GM]: Sk5 stands as the cracking of bones is heard loudly.
DICE for GM: (3d6) : 3d6=1,5,5 = [ 11 ]
[GM]: But the light in it's eyes flickers and goes out.
DICE for GM: (3d6) : 3d6=6,6,4 = [ 16 ]
[GM]: It then explodes slightly from within.
[GM]: Pieces skatter in a 2 hex radius.
[GM]: OOC: Okay ... we are finished with the rounds.
[Jamison]: OOC: Implodes?
[Anval]: ooc - anne has a few more actions, ok?
[GM]: OOC: More like exploding from inside out
[GM]: Yes .... Anne take your actions.
[Jamison]: or explodes...
[Jamison]: lag... sorry
[GM]: OOC: Also Jamison and Jackdaw if you prefer.
[Anval]: Anne screams "Yeaar!" and attacks the fallen SK4, swing her mace again and again until it is just a pile of crushed bone...
[GM]: Roll
[Anval]: Then (after about 6 seconds) she stops, leans on her mace, and takes a swig from her hip flask...
DICE for Anval: (3d6) : 3d6=3,3,6 = [ 12 ]
DICE for Anval: (3d6) : 3d6=6,5,2 = [ 13 ]
DICE for Anval: (3d6) : 3d6=1,2,1 = [ 4 ]
[Anval]: (one attack/2 second vs skill 12
[Jamison]: Ok, If I see that Thomas is rising.... I approach the intersection and proceeed south...
[GM]: A couple of chops causes the remaining chest cavity to cave it.
[GM]: With the last hit, the skulls flies across the room and rolls into the SE corner.
[Anval]: "Whew Thats hard work!"
[GM]: Dirk: Ahhh... that hurt!
[Jamison]: OOC: soccer
[GM]: Dirk stands and moans.
[ Ghostmoon left the game ]
[GM]: We lost BJ
[Anval]: Anne goes to retrieve the Sanctum Ral
[GM]: Sir C kicks a pile of bones .... not wanting to be shown up by a lady.
[ Ken-Ohki joined the game ]
[GM]: Lendyll wipes his brow
[GM]: Sir C begins to look at the piles of bones.
[GM]: How did this happen?
[GM]: I knew those bones looked suspicious.
Jackdaw looks around
[GM]: The Sanctum Ral has not been harmed.
[Anval]: necromancy I suspect, Sir C.
[GM]: The floor is scattered with bones. There is smoke throughout the room from the small fires (via Lendyll and the poor ventilation)
[GM]: OOC: Jamison, Thomas? what are you doing?
[GM]: OOC: Sorry Thomas got kicked.
[GM]: OOC: Ken-Ohki?
[Thomas]: [One and the same, Ghostmoon=Ken-Ohki]
[GM]: OOC: Jamison?
[ Jamison left the game ]
(GM whispered to Jackdaw): How close do you examine the room?
(Jackdaw whispered to GM): close as 'I can, wandering around, being nosey
[GM]: OOC: Well, lag has been kicking out butts tonight!
Thomas follows Sister Anval to check for any more traps on the book...
(GM whispered to Thomas): You dont have a memory of doing it the first time.
[GM]: Sorry .... strike Thomas' last statement
[GM]: ;-}
[Anval]: Dirk? Come over here and i will heal you as best I'm able... Then perhaps we can use this Sanctum Ral to put those restless spirits to rest...
Thomas follows Sister Anval to check for traps on the book...
[ Jamison joined the game ]
[GM]: Dirk moves over to Anval. "I am feeling much better now .. thanks to Sir Faun.
(Anval whispered to GM): How bad is Dirk?
(Clay whispered to GM): thanks for letting me lurk, cya later
(GM whispered to Jackdaw): The walls are smooth. There are signs that they once contained pictures of somesort.
(Anval whispered to GM): I was under the impression he has taken LOTS of damage
(GM whispered to Clay): Glad you dropped in.
(GM whispered to Clay): Anytime
[ Lurker left the game ]
(GM whispered to Anval): Dirk is down 6 points ... he was at -1 but got healed twice
[Anval]: Hold still Dirk...
[Jamison]: I'm sorry people... This situation has gone from" a bad night" to " Totally Unacceptable" I'm out of here for tonight.... I've got enough frustration in my life.... until next week...
[GM]: Dirk stands near Anval and smiles .... as best he can.
[Anval]: (anne casts Major Healing)
DICE for Anval: (3d6) : 3d6=6,5,3 = [ 14 ]
[GM]: OOC: Later Jamison
[ Jamison left the game ]
[Anval]: fails... "Sorry Dirk... My skills were not enough... I will try again later..."
[ Ken-Ohki left the game ]
[GM]: OOC: What's happening tonight??/
[Anval]: whoa! Half the group left!
[ Ghostmoon joined the game ]
[GM]: OOC: wb BJ
[GM]: Sir C, Jamison, Anval, all suffered 1 pt of fatigue from the battle.
[GM]: Sir C sits on the raised part of the floor to catch his breath.
[GM]: You notice Thomas does not see fatigued at all ... almost a lilt in his step.
(GM whispered to Jackdaw): You there?
Thomas heads over to the pillar with the book on it...
[Anval]: Anne moves to the skulls that Jackdaw showed her were whispering...
[GM]: Dirk sit beside Sir C.
(Jackdaw whispered to GM): yes
[Anval]: Thomas - (ooc) Anne has the book in her hands
[GM]: We kicked their butts, huh?
Jackdaw follows Anne
[GM]: Sir C moans.
[GM]: Thomas the book is with Anne
[GM]: Thomas what do you do?
[Thomas]: [Alright]
[Anval]: I'll be back in a moment, to hopefully heal any injured folks!
[GM]: Lendyll also sits for a rest.
[Jackdaw]: "Is someone hurted?"
[GM]: OOC: Only Dirk suffered injuries.
Thomas , seeing that the book is safely in the preistess' hands, begins to check about the walls for any hidden spots.
[GM]: OOC: Lendyll, Jackdaw, Anval .. are fatigued from spells.
[GM]: OOC: And of course .. there is fatigue from the battle (1pt)
(Anval whispered to GM): Annes at 7 fatigue out of 12
(Thomas whispered to GM): Still, no idea what happened to me?
Jackdaw says "Whooo, my sit down for a bit"
(GM whispered to Thomas): You lost some of your memory
[GM]: Okay .. those in the room need to roll a vision check .... at -5
[GM]: Sir C, Jamison, Lendyll
DICE for GM: (3d6) : 3d6=2,2,4 = [ 8 ]
DICE for GM: (3d6) : 3d6=3,4,5 = [ 12 ]
DICE for GM: (3d6) : 3d6=6,3,6 = [ 15 ]
[Jackdaw]: penalty or bonus?
DICE for Thomas: (3d6+5) : 3d6=5,6,5 = [ 21 ]
DICE for Jackdaw: (3d6) : 3d6=4,4,1 = [ 9 ]
[GM]: That was a penalty ... and Jackdaw is not in the room
[GM]: Thomas ... roll again please.
[Jackdaw]: too bad, would have made it
[Jackdaw]: hearing?
[GM]: OOC: nope
[GM]: Anval reaches the wall with the Sanctum Ral
[Anval]: Anne tries to channel the spiritual energies in the Sanctum Ral to aid her in casting Final Rest on the poor chained spirits.
[GM]: A shiver goes up her back as she looks once again upon the hideous skulls.
[Anval]: "Know that Ral, son of man, achieved the glory of Rhisspen, and so shall you, in Rals' grace!
DICE for Thomas: (3d6) : 3d6=3,2,4 = [ 9 ]
[GM]: Anval feels something .... comforting her ..... warming her entire body.
[GM]: OOC: Damn Thomas ... I believe you made it ... at a -5 penalty.
(GM whispered to Anval): The spell is aspected at +5 to succeed. Ral approves of you doing this.
(GM whispered to Anval): You feel the hand of Ral touch you.
[Anval]: skill (modified) 19
(To GM) DICE for Anval: (3d6) : 3d6=4,6,3 = [ 13 ]
(GM whispered to Thomas): There is something in the NW wall
(GM whispered to Anval): Final Rest .... correct?
(Anval whispered to GM): succed by 6 (is that a crit?)
(Anval whispered to GM): yep
[GM]: Anval's spell works remarkably well .... but there is one problem....
Thomas stops as he catches something out of the side of his eye and moves toward it..."Hmmm...What do we have here..."
(Thomas whispered to GM): Takes a good look at it...Checking for traps of any sort.
(To GM) DICE for Thomas: (3d6) : 3d6=4,5,6 = [ 15 ]
(Thomas whispered to GM): Fail
(GM whispered to Thomas): It appears as if there are finger tips ... in the wall. As you look at them, you see distinctly .... finger tips and nails.
[GM]: Sir C ... what cha doing over there???
[GM]: Sir C (asking Thomas)
Thomas looks back over his sholder as he looks at something in the wall "Dunno yet...Take a look at this."
(GM whispered to Anval): The spell that normally only affects one soul ... is taxed to its capacity ... you will have to cast this spell a number of more times to be of any effect.
[GM]: Sir C gets up and goes over to Thomas
(Anval whispered to GM): Ok
(Anval whispered to GM): Anne keeps casting
(GM whispered to Anval): You are sure that you did some good tough ... you feel a soul was released from it's prison
[Thomas]: "Rather gruesome..." Thomas looks up and see if there is anything of intrest above...
(Anval whispered to GM): Is she still at skill 19 for each spell? (14 +5 for Ral)
(GM whispered to Anval): In the same spot?
(Anval whispered to GM): Yep
(GM whispered to Anval): You still feel Rals approval.
(To GM) DICE for Anval: (3d6) : 3d6=6,3,5 = [ 14 ]
(Anval whispered to GM): crit
(GM whispered to Anval): The spot in which you are casting seems to be cleansed.
(GM whispered to Anval): In a 2 hex radiance.
(Anval whispered to GM): Anne continues searching for unrestful souls, and tries to cleanse the entire wall of skulls
(To GM) DICE for Anval: (3d6) : 3d6=4,4,3 = [ 11 ]
(GM whispered to Anval): You find quite a few more souls in need of release.
(Anval whispered to GM): Anne got another Crit
[Thomas]:
(To GM) DICE for Anval: (3d6) : 3d6=2,5,1 = [ 8 ]
(GM whispered to Anval): Roll 17 more times.
(To GM) DICE for Anval: (3d6) : 3d6=5,1,6 = [ 12 ]
(To GM) DICE for Anval: (3d6) : 3d6=5,3,1 = [ 9 ]
(To GM) DICE for Anval: (3d6) : 3d6=5,3,4 = [ 12 ]
(To GM) DICE for Anval: (3d6) : 3d6=3,6,4 = [ 13 ]
(To GM) DICE for Anval: (3d6) : 3d6=1,1,2 = [ 4 ]
(To GM) DICE for Anval: (3d6) : 3d6=1,1,4 = [ 6 ]
(GM whispered to Anval): 20 total
(To GM) DICE for Anval: (3d6) : 3d6=6,4,4 = [ 14 ]
(To GM) DICE for Anval: (3d6) : 3d6=4,5,1 = [ 10 ]
(To GM) DICE for Anval: (3d6) : 3d6=5,3,6 = [ 14 ]
(To GM) DICE for Anval: (3d6) : 3d6=5,3,5 = [ 13 ]
(To GM) DICE for Anval: (3d6) : 3d6=6,3,1 = [ 10 ]
(To GM) DICE for Anval: (3d6) : 3d6=4,3,6 = [ 13 ]
(To GM) DICE for Anval: (3d6) : 3d6=5,4,2 = [ 11 ]
(To GM) DICE for Anval: (3d6) : 3d6=3,2,2 = [ 7 ]
(To GM) DICE for Anval: (3d6) : 3d6=3,6,3 = [ 12 ]
(To GM) DICE for Anval: (3d6) : 3d6=4,4,2 = [ 10 ]
(To GM) DICE for Anval: (3d6) : 3d6=1,5,6 = [ 12 ]
(To GM) DICE for Anval: (3d6) : 3d6=4,1,1 = [ 6 ]
(To GM) DICE for Anval: (3d6) : 3d6=6,4,6 = [ 16 ]
(To GM) DICE for Anval: (3d6) : 3d6=5,6,3 = [ 14 ]
[GM]: Sir C looks at the wall... hmmm... that is weird
[GM]: Jamison gets up and walks over.
(Anval whispered to GM): All the rolls were critical successes, except roll 19
(GM whispered to Anval): It takes you a few minutes to search and cast ... but they all succeeded.
(Anval whispered to GM): which was a normal success (Did it cost me fatigue?)
[GM]: Anval's spells are all successful.
(Thomas whispered to GM): Looking for blades or anything that would take a person's fingers off if they stuck them in there
(Anval whispered to GM): That many final rest spells would take me about 3 hours
(GM whispered to Thomas): A you and Sir C watch a hand begins to move out of the wall... it looks like a real hand.
(Thomas whispered to GM): Skeletal?
(GM whispered to Anval): Hmmm... you are right ... but with Ral's approval ... lets say that you finish in 30 minutes.
(Anval whispered to GM): "Thank you fro your presence and Aid, Ral! I Humble myself before you!"
(GM whispered to Thomas): Looks like a living hand ... with skin.
(Anval whispered to GM): Anne whispers as she finishes..
[GM]: Jackdaw sees Anval casting the spells at the wall of skulls.
[GM]: Occasionally he hears a whisper....
Thomas jumps back, cursing.."There is a hand in there...and it does not have an arm attached..."
[Jackdaw]: are they happy whispers?
[GM]: "thank you .... you have saved me"
[GM]: Sir C looks amazed?
[GM]: ...and scratches his head.
[GM]: Jamison approaches and stares at the wall.
[GM]: The hand moves until it is completely out of the wall ...but there is an arm attached too.
[GM]: You also notice that it wears a ring.
Thomas jumps back out of grabbing distance of the hand...and looks on...
[GM]: As the hand and then part of an arm moves out of the wall ... Jamison and Sir C steps back.
(Anval whispered to GM): I guess that Anne is busy while this occurs? just curious.
(GM whispered to Anval): yep
(GM whispered to Anval): ;-}
[GM]: As the hand reaches a distance where the forearm is halfway exposed....
[GM]: ....it moves faster.
[GM]: Sir C and Jamison jump back.
[GM]: Jamison readies his morningstar.
[Thomas]: [Do I have enough time to react...Once I jumped back?]
(GM whispered to Thomas): yes
(Thomas whispered to GM): Castin Manipulate on the ring...I am attempting to snatch it...
(Thomas whispered to GM): Does it look like the one need?
(Thomas whispered to GM): Hopefully, before it completly comes out of the wall.
(GM whispered to Thomas): That would work ... but it takes you what .... 4 seconds to cast it?
(Thomas whispered to GM): 3 seconds
(GM whispered to Thomas): okay 3 seconds
(Thomas whispered to GM): Hehe..
[Anval]:
[Thomas]: [Whispering]
[GM]: As Thomas begins casting a spell ... the hand and arm emerge from the wall .... almost as in response to the spell.
[GM]: Out of the wall appears a woman.
[GM]: She appears to be real ... flesh.
[GM]: She wears red robes .... and has red hair.
[Jackdaw]: ooc too bad Jackdaw isn't here <leer on>
[GM]: She completely comes out of the wall and then a second later ... turns transparent.... then the next second .... she vanishes completly.
[GM]: She is rather beautiful .... ravashing actually.
[GM]: Until she disappears
[Jackdaw]: ooc bummer <leer off>
[GM]: Need another vision roll from eveyone in the room.at a penalty of -5
[GM]: Sir C, Jamison, Lendyll
DICE for GM: (3d6) : 3d6=6,2,3 = [ 11 ]
DICE for GM: (3d6) : 3d6=4,4,1 = [ 9 ]
DICE for GM: (3d6) : 3d6=2,5,4 = [ 11 ]
[GM]: Thomas?
DICE for Thomas: (3d6) : 3d6=2,1,5 = [ 8 ]
[GM]: OOC: Damn you are lucky tonight!
(Jackdaw whispered to GM): Jackdaw is resting, do I need to make a Recover Strength roll since I only have a 14 and it's not automatic?
[Thomas]: ^_^
(GM whispered to Jackdaw): yes ... what is your magery level???
[ MikeL left the game ]
(GM whispered to Thomas): You notice a lingering trace of the ring .... it is semi-transparent ... and moving away from you all.
(GM whispered to Thomas): It is now in the middle of the room.
(Thomas whispered to GM): So I did not snatch it...
[GM]: Sir C: What the heck was that??
[ MikeL joined the game ]
(GM whispered to Thomas): It disappeared just as you were finishing up your spell.
[Jackdaw]: back
Thomas follows something in the air..."Can you all see that...?" He follow something as it travels across the room....
(GM whispered to Thomas): Since it is fresh in your mind .. you can cast it now.
[GM]: Sir C: huh? ... and turns around.
(Thomas whispered to GM): Watching it with my hawk like eyes...
[GM]: Jamison and Lendyll look at Thomas.
(Thomas whispered to GM): I want to see where it goes...if looks like it is going to go out of sight I will snatch it...
[GM]: What seems to be a transparent ring moves across the plateform in the middle of the room ... then to the other side of it.
[GM]: Then the ring moves to the Eastern exit.
[GM]: Sir C rubs his eyes.
[GM]: What IS that?
[GM]: Jamison: That's the ring.
(Thomas whispered to GM): Can I snatch it?
(GM whispered to Thomas): Roll
DICE for Thomas: (3d6) : 3d6=2,3,5 = [ 10 ]
(Thomas whispered to GM): Pass by 5
[GM]: Thomas casts a spell ... but feels no fatigue
[GM]: The transparent ring stops at the Eastern exit.
(GM whispered to Thomas): You feel resistance ... you are holding it still.
[GM]: The ring rotates slightly in the air.
Thomas sneers at the one of the others..."Grab it! I can't hold this forever..."
Thomas focuses on keeping it in place...
[GM]: Sir C and Jamison make a dart toward the ring....
[GM]: ...but as they do .... they see something appear 6 inches to left of it.
[GM]: A fireball
[GM]: The fireball sits there in midair
[GM]: Sir C and Jamison hesitate.
[GM]: Sir C raises reaches for his shield.
[GM]: The fireball grow in size.
[GM]: It is a perfect sphere of flame.
[GM]: Sir C: Now what?
(GM whispered to Thomas): You keep the spell?
[GM]: The ring appears to glow slightly ... the stone in the ring is a dark (blood-)red
[Jackdaw]: normally it's -1 per spell on
[GM]: The fireball grows to an even larger size.
(GM whispered to Jackdaw): What is -1?
[Jackdaw]: that's why I dropped the Glowstone before apportating the skeleton
[Jackdaw]: Penalty to casting for each maintained spell
[GM]: OOC: Are you talking about Thomas ... or the invisible lady?
[Jackdaw]: ooc thomas asked if there was a penalty to cast another spell while he was holding one on
[GM]: OOC: Sorry .. I missed that.
[Jackdaw]: sorry, that should have all been whispered directly
[Thomas]: [My fault...Wrong whisper]
[GM]: As the fireball reaches the large size .... the ring appear solidly in the air.
(Thomas whispered to GM): Can manipulate take a ring of a finger?
(GM whispered to Thomas): You are pulling but it is not coming off.
(Thomas whispered to GM): Gotcha...
[GM]: Suddenly the fireball flies through the air ... in the direction of Thomas.
Thomas eyes widen as he sees the appraoching ball of flames...
[GM]: Sir C and Jamison .... dodge
(To GM) DICE for GM: (3d6) : 3d6=1,2,1 = [ 4 ]
(To GM) DICE for GM: (3d6) : 3d6=6,6,4 = [ 16 ]
[GM]: Sir C jumps to a safe place ... but Jamison stumbles and falls.
[GM]: Thomas the fireball will hit? dodge?
[Thomas]: [Blinking]
[GM]: Roll
DICE for Thomas: (3d6) : 3d6=6,3,3 = [ 12 ]
(Thomas whispered to GM): Pas by 3
[GM]: Thomas feels a two point drain of fatigue
Thomas is suddenly not there anymore...the air making a whooshing sound as it fills in the vaccumm where the scoundral once stood...
[GM]: Roll for location, Thomas.
DICE for Thomas: (3d6) : 3d6=1,1,5 = [ 7 ]
[GM]: 1-2 means 1 hex away.
[GM]: 3-4 mean 2 hexes away
[Thomas]: [Is that right?]
[GM]: 5-6 means 3 hexes away ... roll 1d6
DICE for Thomas: (1d6) : 1d6=4 = [ 4 ]
[GM]: You blink and reapper 2 hexes away.
[GM]: The spell hits where Thomas was and exploded into a three hex radius.
[GM]: OOC: Want to stop here for tonight?
[GM]: OOC: ;-}
[Thomas]: [Yeah...I have to get up early tommorrow]
[Jackdaw]: sure
[GM]: Okay .. .next week ... we will roll damage.
[Anval]: ok
[GM]: END SESSION