[Tue Feb 06 18:40:01 CST 2001]


[GM]: Setting: The wee hours of the 7th day of Methorah (Bright Saturday) brought a skirmish in the Canyon with a pack of Goblins. None are really sure (yet) why they attacked or what provoked them, but surely it has something to do with that scroll and the chest full of gold? The battle ensues.... BEGIN SESSION #66
[Jackdaw]: ooc lets prod some buttocks
[GM]: ROUND 6 BEGINS
[GM]: Okay, I believe this was the sequence: Thor, Jackdaw, Jamison, Peshida, Lydia, Drei, Phinny, Valek, Anne, and then the Goblins.
(tas whispered to GM): mind if i load my sheet to update it and fix it
(GM whispered to tas): no go ahead
(tas whispered to GM): i'll do it later i got my print out for now
[GM]: Thor attacks G4
DICE for GM: (3d6) : 3d6=1,5,2 = [ 8 ]
DICE for GM: (3d6) : 3d6=5,4,5 = [ 14 ]
[GM]: G4 defends
[GM]: A block and then a dodge
DICE for GM: (3d6) : 3d6=1,1,2 = [ 4 ]
DICE for GM: (3d6) : 3d6=6,4,3 = [ 13 ]
[GM]: The dodge fails
DICE for GM: (1d+2) : = [ 0 ]
DICE for GM: (1d6+2) : 1d6=1 = [ 3 ]
DICE for GM: (3d6) : 3d6=3,4,4 = [ 11 ]
[GM]: Goblin 4 is cut "Umpf!!"
Jackdaw aims at G3
[GM]: Okay
[GM]: Jamison, your action?
(tas whispered to GM): can i make a few rolls i was gonna ask if i could start with a pet 
[Jamison]: Attack G11
(GM whispered to tas): Make the rolls to me. What kind of pet?
DICE for Jamison: (3d6) : 3d6=3,4,6 = [ 13 ]
(tas whispered to GM): i was gonna roll the spells 
[Jamison]: hit
[Jamison]: possible hit
(tas whispered to GM): that was what the animal defect was for my guy freaks out when he can't be near nature and animals 
[GM]: G11, who is hopping on one leg, attempts to block with his shield
DICE for GM: (3d6) : 3d6=3,5,1 = [ 9 ]
[GM]: But fails
[GM]: Jamison roll damage
DICE for Jamison: (1d6+2) : 1d6=2 = [ 4 ]
(tas whispered to GM): oh and do you do random hit location or torso shots unless called
[GM]: That's 4 points after cutting
[GM]: Goblin 11 still stands
[Jamison]: again
[GM]: Jamison you have additional attacks, right? Let me explain again how I want to run things
[Jamison]: ok
[GM]: 1. If you do not call a shot, I roll for random location
[GM]: 2. If you have multiple attacks, I would prefer that you do them all at once. Like say "2 swings to the torso, and 1 stab to the groin."
[Jackdaw]: <<testing, this is not a real roll>>
DICE for Jackdaw: (12-3d6) : 3d6=2,1,6 = [ 3 ]
[Jackdaw]: <<test concluded>>
[GM]: ((hehe))
[GM]: Okay ... Jamison continue
[Jamison]: OOC: and we are also at some minuses for the lack of light, correct?
[GM]: ((All visually based actions are at -3 except for those with night vision))
[GM]: ((That includes attacks))
[Jamison]: ok.. Then 2 swings at G11, one at torso, 1 at the other leg
[GM]: ((at -3 and -5 respectively))
[GM]: Roll
DICE for Jamison: (3d6) : 3d6=2,4,5 = [ 11 ]
DICE for Jamison: (3d6) : 3d6=3,6,2 = [ 11 ]
DICE for Jamison: (3d6First is good) : = [ 0 ]
[GM]: G11 desperately tries to dodge.
(tas whispered to GM): i have stats on 2 of my forms so far i need the beastiary to get the rest 
DICE for GM: (3d6) : 3d6=5,1,6 = [ 12 ]
[GM]: But it hit
[GM]: But is hit
DICE for Jamison: (1d6+2) : 1d6=3 = [ 5 ]
[GM]: That's 6 points !!
DICE for GM: (3d6) : 3d6=2,4,1 = [ 7 ]
[GM]: G11 keeps his feet, but takes a mean gash across his chest.
(GM whispered to Jamison): Katana skill is at what level??
[GM]: Peshida swings his staff at G10 twice
DICE for GM: (3d6) : 3d6=5,5,2 = [ 12 ]
DICE for GM: (3d6) : 3d6=5,5,1 = [ 11 ]
[GM]: G10 attempts a block and a dodge
(Jamison whispered to GM): 18
DICE for GM: (3d6) : 3d6=2,4,1 = [ 7 ]
DICE for GM: (3d6) : 3d6=1,4,2 = [ 7 ]
[GM]: The dodge fails
DICE for GM: (1d6+2) : 1d6=2 = [ 4 ]
DICE for GM: (1d6+2) : 1d6=4 = [ 6 ]
[GM]: Lydia drops her twin crossbow and moves to get her autoprod
[Jackdaw]: <<ooc is scale 1 hex = 1 yard?
[Jackdaw]: brb phone
[GM]: Drei attacks G1. 2 swings to the torso
DICE for GM: (3d6) : 3d6=1,2,6 = [ 9 ]
DICE for GM: (3d6) : 3d6=2,5,2 = [ 9 ]
[GM]: A block and a dodge
DICE for GM: (3d6) : 3d6=4,4,3 = [ 11 ]
DICE for GM: (3d6) : 3d6=2,3,6 = [ 11 ]
[GM]: Both fail
DICE for GM: (1d6+1) : 1d6=4 = [ 5 ]
DICE for GM: (1d6+1) : 1d6=5 = [ 6 ]
[GM]: The first swing cuts for 6 points of damage and the second one for 8 points !!
DICE for GM: (3d6) : 3d6=5,1,6 = [ 12 ]
[GM]: G1 falls
[GM]: Bleeding badly
[GM]: Phinny attacks G13
DICE for GM: (3d6) : 3d6=5,3,2 = [ 10 ]
[GM]: G13 attempts a block
DICE for GM: (3d6) : 3d6=6,5,3 = [ 14 ]
[GM]: But fails
DICE for GM: (1d6+4) : 1d6=1 = [ 5 ]
[GM]: Phinny's mace crushes the Goblin for 3 points of damage
[GM]: Valek, an action?
Valek rocks back and forth spewing out a great deal of information- if you could understand his native language it might be useful....
[GM]: Anne readies her mace
[GM]: G1 struggles to get to his feet
[GM]: G2 swings his sword at Jamison
DICE for GM: (3d6) : 3d6=6,1,6 = [ 13 ]
[GM]: But it is mostly a wild swing
[GM]: G3 moves closer to Thor
[GM]: G4 attacks Thor
DICE for GM: (3d6) : 3d6=6,2,3 = [ 11 ]
[GM]: Thor parries with his shortsword
DICE for GM: (3d6) : 3d6=6,5,3 = [ 14 ]
(Valek whispered to GM): if any of the goblins understand fell, or you just want to know what he said "Stop it, stop it, they just want the useless gold back- stop it, it's not nessasary."
[GM]: but fails
DICE for GM: (1d6) : 1d6=1 = [ 1 ]
[GM]: Thor's armor is cut, but he takes no damage
(Valek whispered to GM): also my mini is done if you want to replace the one on the map.
[GM]: 
[GM]: G5 goes after Anne
DICE for GM: (3d6) : 3d6=6,4,5 = [ 15 ]
[GM]: His attack is also a wild swing
[GM]: G6, G7, G8, and G9 all take aim
[GM]: G10 retaliates against Peshida
DICE for GM: (3d6) : 3d6=4,1,3 = [ 8 ]
[GM]: Peshida parries with his staff
DICE for GM: (3d6) : 3d6=1,5,1 = [ 7 ]
[GM]: and succeeds
[GM]: G11 retaliates against Jamison
DICE for GM: (3d6) : 3d6=6,6,5 = [ 17 ]
[GM]: G11's Axe flys over Jamison's head and lands near Drei's feet. G11 is weaponless.
[GM]: G12 attacks Anne
DICE for GM: (3d6) : 3d6=6,5,4 = [ 15 ]
[GM]: But fails
[GM]: G13 retaliates agaisnt Phinny
[GM]: G13 yells, "%$#%# Dwarvez!!"
DICE for GM: (3d6) : 3d6=5,2,4 = [ 11 ]
(Tass Manetre whispered to GM): if this wasn't a no mana zone i would offer to hop in lol
[GM]: Phinny dodges
DICE for GM: (3d6) : 3d6=4,3,6 = [ 13 ]
[GM]: But fails
DICE for GM: (1d6) : 1d6=6 = [ 6 ]
[GM]: Ouch !
[GM]: Phinny is badly hurt.
DICE for GM: (3d6) : 3d6=6,1,6 = [ 13 ]
[GM]: She retains her feet, though.
[GM]: G14 moves
[GM]: He is moving back toward the archers and yells something in the Goblin tounge.
(GM whispered to Valek): This place is cursed by no magic. These must truely be evil creatures!!
[GM]: G16 readies his polearm (halberd/glaive-type weapon)
[GM]: END OF ROUND 6
[GM]: BEGIN ROUND 7
DICE for GM: (3d6) : 3d6=4,1,4 = [ 9 ]
DICE for GM: (3d6) : 3d6=4,4,5 = [ 13 ]
[GM]: G11 collapes from his wounds.
[GM]: Thor continues to attack G4, but changes his facing to face S
DICE for GM: (3d6) : 3d6=3,3,3 = [ 9 ]
DICE for GM: (3d6) : 3d6=1,3,3 = [ 7 ]
[GM]: G11 attempts a block and a dodge.
DICE for GM: (3d6) : 3d6=6,3,6 = [ 15 ]
DICE for GM: (3d6) : 3d6=4,5,6 = [ 15 ]
[GM]: Both fails
DICE for GM: (1d6+2) : 1d6=5 = [ 7 ]
DICE for GM: (1d6+2) : 1d6=3 = [ 5 ]
[GM]: G11 takes major damage from Thors shortsword
[Jamison]: you mean G4?
[GM]: ((make the G11, G4 ... sorry))
[GM]: yeah
DICE for GM: (3d6) : 3d6=1,6,3 = [ 10 ]
DICE for GM: (3d6) : 3d6=3,2,2 = [ 7 ]
[GM]: 10 points of damage to the torso and 3 points of damage to the hand
[GM]: G4 now has a crippled foot AND hand
DICE for GM: (3d6) : 3d6=5,6,4 = [ 15 ]
DICE for GM: (3d6) : 3d6=3,3,4 = [ 10 ]
[GM]: He also falls to the ground and is bleeding badly
[GM]: ((Thor comes alive))
[GM]: Jackdaw?
[GM]: and then Jamison.
[Jackdaw]: Can I throw at G4 without hitting Thor?
[GM]: Yes, if you make your roll then you do not hit Thor ... but a failure has a chance of hitting him.
Jackdaw throws his bolas at G3 as he moves in on Thor [12 (skill) -3 (speed/range) -3 (lighting), no snapshot penalty due to aiming 1 round = 6]
DICE for Jackdaw: (3d6) : 3d6=1,3,4 = [ 8 ]
[Jackdaw]: missed by 2
[GM]: Roll 1d6 JD ... 1,2 misses to the N. 3 is short. 4 is long. 5,6 missed to the S (might hit Thor)
DICE for Jackdaw: (1d6) : 1d6=6 = [ 6 ]
DICE for Jackdaw: (3d6) : 3d6=5,3,5 = [ 13 ]
[GM]: (what was the second roll for?)
[Jackdaw]: 9= a wild swing for a chance hit
[GM]: Sound good. It misses Thor, but it does draw his attention as he looks over his shoulder
[GM]: Jamison?
[Jamison]: 3 attacks, random, G16
[GM]: Roll 3xs
DICE for Jamison: (3d6) : 3d6=4,1,5 = [ 10 ]
DICE for Jamison: (3d6) : 3d6=6,5,4 = [ 15 ]
DICE for Jamison: (3d6) : 3d6=3,3,5 = [ 11 ]
[GM]: G16 attempts 3 dodges
DICE for GM: (3d6) : 3d6=5,2,1 = [ 8 ]
DICE for GM: (3d6) : 3d6=5,1,2 = [ 8 ]
DICE for GM: (3d6) : 3d6=3,3,5 = [ 11 ]
[GM]: Looks like they all hit.
[GM]: Roll damage
DICE for Jamison: (1d6+2) : 1d6=1 = [ 3 ]
DICE for Jamison: (1d6+2) : 1d6=5 = [ 7 ]
DICE for Jamison: (1d6+2) : 1d6=4 = [ 6 ]
DICE for GM: (3d6) : 3d6=2,2,6 = [ 10 ]
[GM]: 2 points to the torso
DICE for GM: (3d6) : 3d6=3,6,1 = [ 10 ]
[GM]: 10 points to the torso
DICE for GM: (3d6) : 3d6=1,4,6 = [ 11 ]
[GM]: 8 points to the torso.
[GM]: That had to hurt
[Jamison]: I sure hope so
DICE for GM: (3d6) : 3d6=3,1,4 = [ 8 ]
DICE for GM: (3d6) : 3d6=1,4,2 = [ 7 ]
[GM]: But astondingly, G16 keeps his feet and ready polearm.
[GM]: He is gushing blood now.
[GM]: Peshida. 2 swings at G10
DICE for GM: (3d6) : 3d6=6,2,4 = [ 12 ]
DICE for GM: (3d6) : 3d6=1,5,2 = [ 8 ]
[GM]: G10. Block and a Dodge
DICE for GM: (3d6) : 3d6=6,5,1 = [ 12 ]
DICE for GM: (3d6) : 3d6=4,3,1 = [ 8 ]
[GM]: Both connect
DICE for GM: (1d6+2) : 1d6=6 = [ 8 ]
DICE for GM: (1d6+2) : 1d6=3 = [ 5 ]
DICE for GM: (3d6) : 3d6=3,1,5 = [ 9 ]
DICE for GM: (3d6) : 3d6=5,6,3 = [ 14 ]
[GM]: 6 points to the torso. 3 points to the leg
DICE for GM: (3d6) : 3d6=4,4,6 = [ 14 ]
DICE for GM: (3d6) : 3d6=3,2,6 = [ 11 ]
[GM]: G10 falls to the ground on his face
[GM]: Lydia lifts her autoprod to the place on the rock. She looks down at Valek, who is in a fetal position, "hey, are you okay?"
Valek looks up, his eyes and face saying no "They just want the gold...."
[GM]: Drei steps up and slashes the squatting G1. 2 swings to the torso.
DICE for GM: (3d6) : 3d6=4,3,6 = [ 13 ]
DICE for GM: (3d6) : 3d6=4,1,1 = [ 6 ]
[GM]: G1 attempts dodge from a squatting position for the second swing.
DICE for GM: (3d6) : 3d6=4,5,3 = [ 12 ]
[GM]: But he fails
DICE for GM: (1d6+1) : 1d6=3 = [ 4 ]
DICE for GM: (3d6) : 3d6=4,4,6 = [ 14 ]
DICE for GM: (3d6) : 3d6=5,3,5 = [ 13 ]
[GM]: G1 falls again at a cutting blow that sends shivers up Valek's spine. He is definitely out as his sword falls to the ground.
[GM]: Phinny backs away and holds the gash in her chest.
[GM]: Valek's action
Valek picks up handfulls of the gold and gems and throws them at the goblins in a fit.
[Valek]: <Though in all likelyhood it maes it all of 6 hexes since he's very week.>
[Valek]: <makes>
[GM]: Anne swings her mace at G5
DICE for GM: (3d6) : 3d6=1,3,4 = [ 8 ]
[GM]: G5 attempts a block
DICE for GM: (3d6) : 3d6=3,1,5 = [ 9 ]
[GM]: and succeeds.
[GM]: Goblins turns
[GM]: G2 swings his shortsword at Jamison
DICE for GM: (3d6) : 3d6=3,4,3 = [ 10 ]
[GM]: It will hit
[Jamison]: parry
[GM]: Roll
DICE for Jamison: (3d6) : 3d6=2,4,3 = [ 9 ]
[GM]: Nice
[Jamison]: thanks
[GM]: G3 goes for Thor and the near miss by the Bolas draws his attention and gives him -3 on his defense
DICE for GM: (3d6) : 3d6=1,2,3 = [ 6 ]
[GM]: Thor attempts a parry at -3
DICE for GM: (3d6) : 3d6=3,3,5 = [ 11 ]
[GM]: But fails
DICE for GM: (1d6) : 1d6=1 = [ 1 ]
[GM]: Again. The blade hits Thor's leather armor and cuts a gash in it.
[GM]: Thor "Hey, watch the armor!"
[GM]: G4 staggers back from his wounds
[GM]: G5 swings at Anne
DICE for GM: (3d6) : 3d6=6,1,2 = [ 9 ]
[GM]: Anne attempts a reatreating dodge, her mace unreadied.
DICE for GM: (3d6) : 3d6=6,3,6 = [ 15 ]
[GM]: But she fails and is hit.
DICE for GM: (1d6) : 1d6=2 = [ 2 ]
[GM]: Luckily, her armor seems to stop it.
[GM]: "By Holy Ral, that was close!" she says to herself.
[GM]: G6, G7, G8, and G9 fire their arrows.
[GM]: G6 fires at Drei
DICE for GM: (3d6) : 3d6=4,3,3 = [ 10 ]
[GM]: The arrow JUST misses.
[GM]: G8 fires at Anne
DICE for GM: (3d6) : 3d6=1,1,5 = [ 7 ]
[GM]: Anne attempts a dodge and the arrow comes her way.
DICE for GM: (3d6) : 3d6=3,4,4 = [ 11 ]
DICE for GM: (3d6) : 3d6=6,2,3 = [ 11 ]
DICE for GM: (1d6) : 1d6=3 = [ 3 ]
[GM]: The arrow sticks in Anne's armor and she seems to be fine.
[GM]: G9 fires at Jamison
DICE for GM: (3d6) : 3d6=1,1,2 = [ 4 ]
[GM]: A crit
[Valek]: <That's going to hurt...>
[GM]: Rolling on the Crit table
DICE for GM: (3d6) : 3d6=3,2,5 = [ 10 ]
[GM]: Normal damage, but it bypasses armor
[GM]: Location
DICE for GM: (3d6) : 3d6=2,2,1 = [ 5 ]
[GM]: Head
[Valek]: <That may kill him....>
[Jamison]: ouch
[GM]: Rolling damage
DICE for GM: (1d6-3) : 1d6=4 = [ 1 ]
[GM]: The arrow hits Jamison in the head, doing 2 points of damage. It does not stick, but leaves a nasty gash.
[GM]: Jamison I need a HT roll to avoid knockout.
DICE for Jamison: (3d6) : 3d6=3,3,6 = [ 12 ]
[GM]: Say goodnight Gracie
[Jamison]: goodnite Gracie
[GM]: G7 fies at Peshida
DICE for GM: (3d6) : 3d6=3,2,5 = [ 10 ]
[GM]: Peshida attempts a dodge
DICE for GM: (3d6) : 3d6=2,6,6 = [ 14 ]
DICE for GM: (1d6-3) : 1d6=2 = [ -1 ]
DICE for GM: (3d6) : 3d6=3,2,1 = [ 6 ]
[GM]: It hits his Far Arm for 1 point of damage.
[GM]: G12 steps and attacks Anne
DICE for GM: (3d6) : 3d6=1,6,2 = [ 9 ]
[GM]: Anne dodges
DICE for GM: (3d6) : 3d6=2,3,2 = [ 7 ]
[GM]: And that will succeed with PD
[GM]: G13 steps and attacks Phinny
[GM]: Scratch that. G13 is readying this round.
[GM]: Step and ready
[GM]: G14 raises his staff, yelling and shouting in bad Human "Kill thems!"
[GM]: Also, changing facing towards Anne, Jamison
[GM]: G16 turns to Anne with his ready polearm, his wound gushing blood and gives it one last shot.
DICE for GM: (3d6) : 3d6=4,2,2 = [ 8 ]
[GM]: Anne dodges
DICE for GM: (3d6) : 3d6=6,3,3 = [ 12 ]
[ Strider left the game ]
[GM]: The polearm connects
DICE for GM: (1d6) : 1d6=1 = [ 1 ]
[GM]: Remarkably, it sticks in her Armor, but does not seem to hurt her.
[GM]: END OF ROUND 7
[GM]: ROUND 8 BEGINS
DICE for GM: (3d6) : 3d6=5,3,2 = [ 10 ]
DICE for GM: (3d6) : 3d6=4,1,2 = [ 7 ]
DICE for GM: (3d6) : 3d6=2,5,3 = [ 10 ]
[GM]: Thor turns on G3 with vengence. 2 swings to the torso
DICE for GM: (3d6) : 3d6=2,2,2 = [ 6 ]
DICE for GM: (3d6) : 3d6=1,5,4 = [ 10 ]
[GM]: G3 attempts a block and a parry
DICE for GM: (3d6) : 3d6=5,2,1 = [ 8 ]
DICE for GM: (3d6) : 3d6=6,2,2 = [ 10 ]
[GM]: Block and a dodge.
[GM]: Both fail
DICE for GM: (1d6+2) : 1d6=4 = [ 6 ]
DICE for GM: (1d6+2) : 1d6=6 = [ 8 ]
[Jackdaw]: sorry I was AFK for a bit
[Jackdaw]: did I miss much?
[GM]: That 20 points to the torso
[Jackdaw]: hope its mot moi!
[GM]: Sorry ... no that's cutting ... so it's 
[Jamison]: not to worry JD.....
[ Schatten joined the game ]
[Jackdaw]: whew
[Jamison]: We'll heal you up
[Strider]: <combat ended?>
[GM]: 15 points to the torso
[Jackdaw]: <sarchasm on
[Jackdaw]: thanks
[Jackdaw]: <sarchasm off
DICE for GM: (3d6) : 3d6=1,5,3 = [ 9 ]
DICE for GM: (3d6) : 3d6=5,1,4 = [ 10 ]
[GM]: G3 keeps his feet, but bleeds badly
[GM]: Jackdaw's action?
[Jackdaw]: was the last thing I did to make my throw?
[GM]: Yes
[GM]: Jamison "zzzzzz"
Jackdaw drops the other bola to ready the staff in both hands
[Jamison]: no...just a sec.
[GM]: ((Yes, Jamison?))
[Jamison]: work
[GM]: Peshida swings his staff at G13
DICE for GM: (3d6) : 3d6=1,5,1 = [ 7 ]
DICE for GM: (3d6) : 3d6=5,4,2 = [ 11 ]
[GM]: G13 blocks and dodges
DICE for GM: (3d6) : 3d6=6,4,6 = [ 16 ]
DICE for GM: (3d6) : 3d6=4,2,3 = [ 9 ]
[GM]: Failing in both
DICE for GM: (1d6+2) : 1d6=2 = [ 4 ]
DICE for GM: (1d6+2) : 1d6=2 = [ 4 ]
[Jamison]: sorry, back
[GM]: Locations
DICE for GM: (3d6) : 3d6=5,1,1 = [ 7 ]
DICE for GM: (3d6) : 3d6=2,2,4 = [ 8 ]
[GM]: Hand and arm
[GM]: Both are crippled. Not the weapon arm, though but the shield arm.
[GM]: So, Jackdaw has a ready staff. Jamison snoozes.
[GM]: Lydia takes aim with her autoprod.
[Jamison]: OOC: any chance to waken?
[GM]: Drei moves
[GM]: I think once you are out ... you are out. Right?
[Tass Manetre]: (i'll check the book to be sure)
[GM]: Phinny steps back, reading her mace.
[GM]: Jamison, do you still have one of those Ral's blessings?
[GM]: Valek, action?>
Valek finishes throwing gold and goes back to moping.
[GM]: Anne readies her mace, stepping back. She notices the fallen Jamison and screams, "Jamison! Oh, no!"
[Jamison]: I just may.. I don't recall using it...
[Tass Manetre]: (how many ht did you loose when you went under?)
[GM]: Then you can retroactively change the roll. As I recall, you only failed by 1.
[Jamison]: No, it was a crit
[Tass Manetre]: (no how much ht did you loose from the attack)
[Valek]: <The roll to remaine concious>
[GM]: But the HT roll is what caused you to loose consciousness.
[Jamison]: true... you are right
[GM]: The knock in the head by an arrow.
[Tass Manetre]: (how much damage did you take from the attack)
[GM]: 2 points only
[GM]: But it was a head blow.
[Tass Manetre]: (he wakes in 15 mins)
[Valek]: <Well that would be 6 as a brain dammaging attack though>
[GM]: Sounds right
[Jamison]: This may be over long b4 that...
[Tass Manetre]: (more than 2 or a drop to 0 ht takes 1 hour )
[GM]: No, the location was not brain, it was head.
[Tass Manetre]: (loss of 2-1 hit wake in 15 page 129 3rd edition basic set)
[GM]: G2 moves in on Anne
[GM]: Step and attack
DICE for GM: (3d6) : 3d6=1,4,1 = [ 6 ]
[GM]: Anne attempts a dodge.
DICE for GM: (3d6) : 3d6=6,6,3 = [ 15 ]
[Valek]: <Another crit!>
[GM]: But fails
[Valek]: <Wait, that's only if they have skill 16.>
[Tass Manetre]: (lol you wake up 900 actions after the attack lol)
DICE for GM: (1d6) : 1d6=3 = [ 3 ]
[GM]: This time the blade gets through her armor, doing 1 point of damage.
[GM]: Anne "Arrrr!"
[Valek]: <and they thought the goblin's would be childs play.>
[GM]: ((hehe))
[GM]: ((Of course, they wont kill Valek. He is considered Sanctified. LoL))
[GM]: G3 staggers back
[Tass Manetre]: (if they had the support of a mage and maybe a couple archers it probally would have gone fast)
[GM]: G4 steps and attacks Thor
DICE for GM: (3d6) : 3d6=3,6,5 = [ 14 ]
[GM]: But fails
[Jackdaw]: ((if the nasty GM haddn't made the magic go bye bye . . . ))
[GM]: G5 steps and attacks Anne
[Valek]: <If Valek had his magic then battele would not have taken place at all and everyone would be happy, we allready determined this fact.>
[GM]: Anne attempts a retreating dodge.
[Tass Manetre]: (lol even then your mage wouldn't help)
[GM]: Scratch that. I see that G5 is out of range for the attack.
(Jamison whispered to GM): Let me know if I can use that blessing...
[Jackdaw]: (( it does make it more of a challenge for some of us this way tho))
(GM whispered to Jamison): Use it, you may.
(GM whispered to Jamison): Young Jedi
(Jamison whispered to GM): ok... I wish to use it.... what do I need to do?
[GM]: G6, G7, G8, G9 all attempt to fastdraw arrows.
DICE for GM: (3d6) : 3d6=3,5,5 = [ 13 ]
DICE for GM: (3d6) : 3d6=2,6,1 = [ 9 ]
DICE for GM: (3d6) : 3d6=6,6,1 = [ 13 ]
DICE for GM: (3d6) : 3d6=4,2,2 = [ 8 ]
(Jamison whispered to GM): Young Jedi??? hehehe
[GM]: They all succeed.
[GM]: They all knock their arrows this round.
[GM]: G12 readies his polearm
[GM]: G13 steps and attacks Peshida, "$#@$ Elf !!"
DICE for GM: (3d6) : 3d6=2,3,3 = [ 8 ]
[GM]: Peshida parries
DICE for GM: (3d6) : 3d6=3,6,3 = [ 12 ]
[GM]: failing by 1
DICE for GM: (1d6-1) : 1d6=4 = [ 3 ]
[GM]: He takes 2 points of damage
DICE for GM: (3d6) : 3d6=2,3,2 = [ 7 ]
[GM]: It hits his hand
[GM]: G14 moves
[GM]: G16 readies his polearm (mistakinly said that is was G12)
[GM]: G12 will ready his axe
[GM]: END OF ROUND 8
[GM]: BEGIN ROUND 9 of the Slaughter in the Canyon
DICE for GM: (3d6) : 3d6=3,2,5 = [ 10 ]
DICE for GM: (3d6) : 3d6=3,5,6 = [ 14 ]
DICE for GM: (3d6) : 3d6=3,3,2 = [ 8 ]
[GM]: G4 collapses from his wounds.
(GM whispered to Jamison): Okay, you hear a voice in your head. It is a soft sweet sound .. a female voice. It says, "Rise, young Knight. The battle needs you." .... You are awake.
[GM]: Before we begin Round 9. I will give Jamison an Action.
[Tass Manetre]: (if you have a potion or something USE IT)
[GM]: Jamison is suddenly upright with readied Katana. It is as if he never was knocked out by the arrow, but his head still bleeds from his wound.
[Tass Manetre]: (the power of the GM god of the game)
[GM]: Jamison, an action for Round 8?
[GM]: Ah, the blessings of Ral !!
(GM whispered to Jamison): Are you there?
[Jamison]: ooops
[Jamison]: Am I up or down?
[Tass Manetre]: (up and swinging)
[GM]: Jamison you are standing up, will all your senses and readied katana
[Jamison]: 3 attacks, random, G2
[GM]: Roll
DICE for Jamison: (3d6) : 3d6=6,6,1 = [ 13 ]
DICE for Jamison: (3d6) : 3d6=4,1,6 = [ 11 ]
DICE for Jamison: (3d6) : 3d6=5,6,2 = [ 13 ]
[GM]: G2. A block, dodge and parry
DICE for GM: (3d6) : 3d6=5,5,5 = [ 15 ]
DICE for GM: (3d6) : 3d6=5,1,2 = [ 8 ]
DICE for GM: (3d6) : 3d6=5,1,1 = [ 7 ]
[GM]: The parry actually made it.
[GM]: Roll damage twice
DICE for Jamison: (1d6+2) : 1d6=1 = [ 3 ]
DICE for Jamison: (1d6+2) : 1d6=6 = [ 8 ]
DICE for GM: (3d6) : 3d6=1,3,3 = [ 7 ]
DICE for GM: (3d6) : 3d6=1,2,1 = [ 4 ]
[GM]: Locations: Hand and Brain.
[GM]: 3 points of damage to the hand, which is crippled.
[GM]: 3 points of damage to the brain
[Jamison]: and this brain shot is really gonna hurt
[Jamison]: 4 times basic damage
[GM]: First, a roll on the critical head blow table
[GM]: Sorry, nm
[GM]: A HT roll to avoid knockout.
(Jackdaw whispered to GM): don't forget the skull gets DR+2
(GM whispered to Jackdaw): That's why I said 3 points of damage. They do not wear helmets.
[GM]: HT-10
[GM]: HT=10
DICE for GM: (3d6) : 3d6=3,2,6 = [ 11 ]
(Jackdaw whispered to GM): ah, I misread the order then
[GM]: He is gone
[GM]: G2 falls, unconscious
[GM]: Nice work Jamison
[GM]: ROUND 9 BEGINS
[GM]: Thor moves
[Jamison]: lucky
[GM]: Peshida steps and attacks G13
DICE for GM: (3d6) : 3d6=6,3,3 = [ 12 ]
DICE for GM: (3d6) : 3d6=3,3,3 = [ 9 ]
[GM]: A block and a dodge
DICE for GM: (3d6) : 3d6=3,6,6 = [ 15 ]
DICE for GM: (3d6) : 3d6=1,4,1 = [ 6 ]
[GM]: The dodge succeeds
DICE for GM: (3d6) : 3d6=6,2,5 = [ 13 ]
Jackdaw looks around to evaluate the situation.
DICE for Jackdaw: (15-3-3d6) : 3d6=3,3,1 = [ 5 ]
DICE for GM: (1d6+2) : 1d6=3 = [ 5 ]
[GM]: 3 points to the leg
(Jackdaw whispered to GM): what's the status of G3
(GM whispered to Jackdaw): Badly wounded, but still on his feet
(Jamison whispered to GM): I'm still chuckling over that Young Jedi comment
(Jackdaw whispered to GM): thanks
[GM]: Jackdaw's action?
[GM]: Or was that it?
[GM]: Jamison, you get an action now.
[Jamison]: 3 attacks, random G16
[GM]: Roll
DICE for Jamison: (3d6) : 3d6=4,5,6 = [ 15 ]
DICE for Jamison: (3d6) : 3d6=1,1,1 = [ 3 ]
DICE for Jamison: (3d6) : 3d6=1,2,1 = [ 4 ]
[Jamison]: this better knock him down
[GM]: G16 who has a ready polearm, is hit twice by Jamison's slashing katana
[GM]: Roll damage 2Xs
[Jackdaw]: that was it, I figure he needs to check things out and decide what to do
[GM]: ((okay))
(Jamison whispered to GM): did not the 15 hit?
(Jamison whispered to GM): skill 18, -3
[GM]: G16 attempts to dodge Jamison's first blow
DICE for GM: (3d6) : 3d6=5,3,3 = [ 11 ]
[GM]: but fails
[GM]: Make that damage 3Xs
DICE for Jamison: (1d6+2) : 1d6=1 = [ 3 ]
DICE for Jamison: (1d6+2) : 1d6=5 = [ 7 ]
DICE for Jamison: (1d6+2) : 1d6=5 = [ 7 ]
[GM]: Locations
DICE for GM: (3d6) : 3d6=4,4,4 = [ 12 ]
DICE for GM: (3d6) : 3d6=1,2,5 = [ 8 ]
DICE for GM: (3d6) : 3d6=4,1,1 = [ 6 ]
(Jackdaw whispered to GM): FYI I used his success margine and the range chart to figure he could make out things out to about 15 yards. Beyond that he would only have a vague idea that that there are archers out there somewhere
[GM]: Leg, Arm and Weapon Arm
[GM]: 5 points damage each with blowthrough
DICE for GM: (3d6) : 3d6=6,1,1 = [ 8 ]
DICE for GM: (3d6) : 3d6=6,5,4 = [ 15 ]
DICE for GM: (3d6) : 3d6=2,4,2 = [ 8 ]
[GM]: G16 gushes blood and is definitely DEAD.
[GM]: Lydia aims
[GM]: Drei moves
[GM]: Valek, an action?
Valek looks down into his robes and shuts his ears from the screams.
[GM]: Anne attacks G5 with her readied mace
DICE for GM: (3d6) : 3d6=2,5,4 = [ 11 ]
[GM]: A block
DICE for GM: (3d6) : 3d6=3,1,5 = [ 9 ]
[GM]: Anne's blow is blocked by his shield.
[GM]: G3 begins to flee
[GM]: G5 attacks Anne
DICE for GM: (3d6) : 3d6=1,6,3 = [ 10 ]
[GM]: Anne blocks, retreating
DICE for GM: (3d6) : 3d6=3,4,5 = [ 12 ]
[GM]: But fails
DICE for GM: (1d6) : 1d6=3 = [ 3 ]
[GM]: She takes another point of damage from the Goblin's shortsword
[GM]: G13 attacks Peshida
DICE for GM: (3d6) : 3d6=2,6,2 = [ 10 ]
[GM]: Peshida parries
DICE for GM: (3d6) : 3d6=4,2,4 = [ 10 ]
[GM]: G12 attacks Anne
DICE for GM: (3d6) : 3d6=5,2,5 = [ 12 ]
[GM]: Anne attempts a dodge
DICE for GM: (3d6) : 3d6=2,4,5 = [ 11 ]
[GM]: but fails
DICE for GM: (1d6) : 1d6=2 = [ 2 ]
[GM]: Her armor protects her
[GM]: G6, G7, G8, and G9 all take Aim
[GM]: G14 moves
[GM]: END OF ROUND 9. Next session, ROUND 10?
[GM]: END OF SESSION