[Tue Jul 20 19:05:20 CDT 1999]

[GM]: SESSION BEGIN
[GM]: The party proceeds to the kitchen and then down to the cellar with no problem.
(Jackdaw whispered to GM): actually 12 points in reserve due to a miscalculation in setup.
[Jackdaw]: ready
[Anval]: "I volunteer to be in the front, with whomever has the map."
[GM]: The kitchen was a little dark because of the time and the cellar is very dark.
[GM]: Dirk lead the party to the cellar and he is carrying the maps.
[Jamison]: OOC: Are our Characters at the proper place on the map?
[GM]: We are not using the map yet.
(GM whispered to Jackdaw): Thanks .... that sounds good. 12
Jamison removes his glowstone to provide a little light
Thomas hangs toward the back...he watchs carefully so he can find his way back if need be...
[GM]: Sir C is close behind Anval ... acting a little anxious.
Jamison looks to Dirk, "OK, Where is the entrance?"
[GM]: Lendyll is flying close to his shoulder.
Jackdaw doesn't play a nice little marching tune...but he thinks about it
(Anval whispered to GM): What is wrong, Sir Cornelius? Is the lack of light bothering you?
[GM]: Dirk leads the party down a set of stairs, his glowstone out and shinning bright.
[Jackdaw]: and humms softly under his breath "hi ho hi ho it's off..."
[Anval]: Anne follows close behind Dirk
(GM whispered to Anval): Sir C tells Anval that he is fine.
Jamison looks back at Thomas and motions for him to keep up with the party..
[GM]: The cellar smells of vegatables and wine.
[GM]: It is packed fairly full of storage.
[Anval]: "Where is the entrance, Dirk?"
[GM]: Upon reaching the bottom of the stairs Dirk begins looking at the floor .... inspecting it closely.
Thomas keeps close but not too close...he drifts toward the back...
[GM]: Dirk: It is supposed to be towards the North East Corner of this room.
Jamison glances around the cellar...looking for any interesting objects...
[GM]: The cellar smells a little dank.
(Anval whispered to GM): Anne keeps her eyes on Thomas and Jamison - there will be no theft from THIS temple!
[GM]: Not much here unless you are looking for food or wine.
Jackdaw looks around
Jackdaw looks at the wine
[Jamison]: Lead us on, Dirk...
Jackdaw thinks he's thirsty
[GM]: There are some large barrels in one corner.
[Anval]: Perhaps it is behind these barrels?
[Jackdaw]: any cups or mugs?
[GM]: The floor is made of stone but covered with dirt.
[GM]: Dirk looks at Anval: I am sorry, but I am not too good at directions.
[GM]: Which way IS Northeast from here?
Jamison notices Jackdaw's gaze at the wine..."Not now, later..."
[ Gunslinger joined the game ]
(Anval whispered to GM): I try to figure it out...
Thomas thinks about it for a moment...
[GM]: There is a open doorway on one wall showing an adjoining room with wineracks holding countless bottles of wine ... some looking very old.
[Jamison]: OOC: Anyone with a Sense of direction
Jackdaw wanders towards the doorway
(Thomas whispered to GM): [I have absolute direction...Does it help here?]
(GM whispered to Gunslinger): If you want to play Dirk ... you are welcome to.
(GM whispered to Gunslinger): Of if you just want to watch for awhile.
[GM]: Dirk continues to search the floor.
[Anval]: Jackdaw... Maybe it would be best if we stayed all together - splitting up could get us lost!
[GM]: Dirk taps it and brushes the dirt away.
(Anval whispered to GM): Anval searches the floor near the barrels
[Jackdaw]: Maybe we should take some bottles with us in case we get losted and wander around dying of thirst??
(Gunslinger whispered to GM): well i cant really right now i have to work im just logging the text and reading when i have a break
(GM whispered to Anval): You see a groove in the floor that looks unusual.
[Anval]: Only if you plan on paying for them, sir Faun.
(GM whispered to Gunslinger): That is fine.... glad you joined us.
[Anval]: Dirk! Over here... I think I've found something odd!
[GM]: Dirk looks at Anval.
[GM]: He then moves towards where she stands.
[Jackdaw]: I could leave a song?
[Anval]: Anne shows everyone the groove
[Anval]: in the floor
[GM]: Dirk: Ahhhh... this must be the place.
Jamison looks at the groove in the floor.
(Thomas whispered to GM): [I have absolute direction...Does it help here?]
[GM]: Dirk: Okay, we need to move these barrels.
[Jamison]: Trap door?
Jamison helps to move the barrels..
(GM whispered to Thomas): Yes ... you know absolutely that this is the NE corner of the room.
[Anval]: They look very heavy... Will one of you men help me?
[GM]: Sir C: Of course.
[Anval]: Anne tries to move a barrel (with help)
[Jamison]: OOC: hehehe
[GM]: Sir C moves towards one of the barrels and begins to push it away.
[Jamison]: How big an area do we need to clear?
[GM]: Lendyll flys towards the doorway looking around.
[GM]: Dirk: From where that groove in the floor is .... to the wall, I would think.
(Anval whispered to GM): How many barrels do we have to move?
Jamison continues to help clear the area.
[GM]: The groove is 5 feet from the wall running parallel to it.
[GM]: Sir C gets the last of the barrels.
[GM]: Dirk points to a broom in one of the corners: Could someone bring me that broom.
Thomas stands back a bit, watching the activity carefully
Jamison gets the broom and hands it to Dirk.
Jackdaw gets the broom
[GM]: Dirk sits the bag down that he has been carrying a few feet from the groove and kneels down to inspect it closely.
Jackdaw watches
[GM]: Dirk to Jamison: Thanks.
[Jackdaw]: "is it a flat door?"
[Jackdaw]: "is it broken?"
[GM]: Dirk stands up and begins sweeping the suspected area.
[Anval]: Anne steps back, out of Dirks way.
Jamison places his glowstone back in his bag and stands back from the group to be lookout...
[GM]: The floor is stone. Flat and smooth from countless years of wear.
[Anval]: Does anyone have a pry-bar or a cheap knife?
[GM]: After 5 minutes, Dirk stops sweeping and the whole party can see that the grooves make a perfect square on the floor.
[GM]: Dirk to Anval: Don't worry about that .... I have the supplies that we shall need.
[Jackdaw]: "it IS a flat door!"
Thomas walks over to Dirk and kneels down and says "Whatcha got here." He begins to inspect the area...
[Anval]: Allright...
[Jackdaw]: 'I think"
[GM]: The floor is stone. Flat and smooth from countless years of wear.
[GM]: Dirk reaches in the bag and pulls out a pry-bar and begins to run it along the grooves.
[Anval]: I am sorry Dirk... I didn't mean to tell you how to do your job...
[GM]: The is somewhat of a small circle in the direct center of the square area.
[GM]: Dirk smiles at Anval: No Problem.
[GM]: Dirk taps the groove.
[GM]: Dirk removes a wooden mallet from the bag.
[GM]: Dirk: Hey .... (looks at Jamision) Could you keep a lookout?
(Anval whispered to GM): While Dirk works, Anne keeps an eye on Lendyll and Jackdaw
Jamison continues being lookout..
[Jamison]: alright
Thomas kneels down "Anything I can do to help?"
(GM whispered to Anval): Lendyll is out of sight .... went into the room with the wineracks.
[Anval]: Anne moves to the room of wineracks...
[GM]: Dirk to Thomas: Can you life a 1 ton slab of stone?
[GM]: OOC: life=lift.
Jackdaw says "Maybe"
[GM]: Dirk removes a chisel from his back and taps at the groove.
[GM]: OOC: back=bag
[GM]: Dirk looks at Jackdaw: What do you have in mind?
(GM whispered to Anval): Lendyll is flying around reading (or looking at) the labels on the wine bottle.s
[Jackdaw]: "I could dance it up"
[GM]: Dirk raises an eyebrow: how could you do that?
(Anval whispered to GM): Lendyll... Perhaps we should both head back to the rest of the group, hmmmm?
(GM whispered to Anval): Lendyll: Interesting looking bottles here.
(Anval whispered to GM): In what way?
Thomas shrugs as he gets up and see the small circle in the middle of the stone..."What is that mark?"
(GM whispered to Anval): Lendyll smiles at Anval and moves toward her.
[Jackdaw]: "I'd play to it, but maybe it's too heavy after all. How huch is a ton?"
[GM]: Dirk look at the circle.
[Jackdaw]: huch=much
[GM]: Dirk touches it: I think it used to contain a large ring that was used to raise this slab.
[GM]: Dirk: See the depression.
[GM]: Dirk: there is a hole that could have held a ring.
[Thomas]: [But no ring now correct]
[GM]: The ring has been gone for countless years.
(Anval whispered to GM): Anne returns to the main room, if Lendyll comes with her...
[GM]: Dirk: Well, unless Jackdaw is going to sing and dance and make the slab rise on its own ... I'm going to break out the hardware.
Thomas looks at the ring, then looks up at the ceiling, then back to the ring....He ponders...Is thier any winch or other mechanism up thier.
(GM whispered to Anval): Lendyll follows close behind you ... but continues to shoot glances back towards the room.
[Anval]: It may not be needed... If Jackdaw can lift stone with magic, I can aid him... I think I'm good for about 600 to 800 pounds...
[Jackdaw]: "How much is a ton? Is it more than 5 of me?"
(GM whispered to Thomas): There is only a place where a wince could have been attached to the ceiling.
[GM]: Dirk: I think that it would be more than 5 of you. ... maybe 10 of you..... How much do you weight.
[GM]: Dirk looks in the bag that he brought.
[Jackdaw]: ooc Jackdaw weighs in at about 95 lbs
[GM]: Dirk stops and takes the leather pouch out of his jacket pocket that holds the maps.
[Jackdaw]: "Hmmm, too much then"
Thomas archs an eyebrow..."You can move that much with your magic>"
[GM]: Dirk to Anval: Could you hold on to these please?
[Anval]: Yes, Dirk
[GM]: Dirk hands Anval the old leather envelope.
[GM]: Dirk smiles at Anval.
[Jackdaw]: "I could try if you'd like"
[Anval]: ooc - oops did the math wrong... thought it was 4 fat per 400lbs, not per 100lbs
[GM]: Dirk takes two large hooks and a pair of leather gauntlets out of the bag and lays them on the ground.
(Jackdaw whispered to GM): What happens if I try to Apportation but it's more than my fatigue will take to do it?
[GM]: Dirk to Jackdaw: Well, then ... this slab probably weights more than 20 of you..... that is if my math is correct.
(Jackdaw whispered to GM): What happens if I try to Apportation but it's more than my fatigue will take to do it?
(Jackdaw whispered to GM): sorry
(GM whispered to Jackdaw): It just fails ...with you spending the fatigue pts.
[GM]: Dirk picks up one of the large hooks and looks at it carefully.
(Jackdaw whispered to GM): What if the required fatigue is more than I have? If I roll a critical success will it work?
[GM]: The hook is about 2 1/2 feet long, has a reinforced grip on the side opposite the hook.
(GM whispered to Jackdaw): Perhaps you want to try it and see?
[GM]: Dirk: Everyone stand back.
(Jackdaw whispered to GM): What I'm looking at is there a possibility of killing myself or only knocking myself out?
Thomas stands back...
[Anval]: Anne stands back
Jamison readies his weapon
(GM whispered to Jackdaw): Worse case scenerio would be Jackdaw is out for the night.
Jackdaw watches closely
(Jackdaw whispered to GM): lets see if this works, if not I'll try
[GM]: Dirk carefully takes the hook by it's grip and says the word: "Hook"
[GM]: The tip of the hook begins to glow.
[GM]: Dirk takes it and pushes it down into the stone.
[GM]: Dirk moves it around slightly.
Jackdaw watches intently
[GM]: The hook goes into the floor where the hook touches it as if the floor were made of quicksand.
[GM]: After 10 seconds the floor hardens again .... with the hook melded to the stone.
[GM]: Thats one.
[GM]: Dirk: Thats one.
[Jackdaw]: "wow"
[Anval]: Cool!
Jackdaw tugs at the hook
[GM]: Dirk reaches for the other hook and does the same thing ... about two feet away from the first.
[GM]: The first hook is a solid piece of the floor.
Thomas looks on in amazement...'
[GM]: Dirk: Hey mr. faun ... watch it.
[GM]: Dirk: This thing can go through you ... just as easily.
[Jackdaw]: "Even when it's stucked in the floor?"
[GM]: After 10 seconds the second hook is attached solidly in the stone slab also.
[GM]: Dirk: What if you stepped on the stone when it was under the magic and your foot slipped down?
[GM]: Dirk: Then the floor was hard again? ... wouldn't be nice.
[Jackdaw]: "I'd be stucked?"
[Anval]: I presume we link a rope through the rings and pull the slab up?
Jackdaw jumps back
[GM]: Dirk is sweating profusly.
[GM]: Dirk: I need to rest for a monent.
[GM]: Dirk sits on the floor and catches his breath.
Jackdaw starts to play softly
[GM]: Dirk: The gautlet here should help us lift it.
(Jackdaw whispered to GM): I'll cast lend ST and share 4 ST
(To GM) DICE for Jackdaw: (3d6) : 3d6=1,5,2 = [ 8 ]
(Anval whispered to GM): Anne whispers to Dirk "No Problem, Dirk", and touches his shoulder while handing him back the envelope. She casts Lend ST on Dirk (2 Fatigue) Skill-13
(Jackdaw whispered to GM): made it by 7
(Jackdaw whispered to GM): a crit?
(To GM) DICE for Anval: (3d6) : 3d6=4,2,4 = [ 10 ]
[GM]: Dirk begins to feel much better.
[GM]: Dirk: Thanks.
Jackdaw plays a trilling flourish and finishes
[GM]: Dirk: Okay .. which one of us is the Strongest?
[Anval]: I would expect either Sir Cornelius or Jamison - or perhaps myself?
[GM]: ....
(Jamison whispered to GM): ST=12
[Jamison]: Well, I'm just a growing lad, but I could try....
[GM]: Sir C: That would probably be me!
(GM whispered to Jamison): You and Sir C ... both have 12 ST
Jamison recedes back to lookout duty..
[Jamison]: Good lusc, SC
[GM]: Dirk: Well you guys got me beat ... want ta give it a try
[Jamison]: lusc=luck
[GM]: Dirk: Hands the gauntlet to Sir C.
[GM]: They are black leather with bits of metal worked into them.
[GM]: Sir C slips them on.
[GM]: Sir C: Nice fit.
[GM]: Dirk: Can anyone share strength with the Knight?
(Jackdaw whispered to GM): does lend ST just help fatigue?
[Anval]: I can make him stronger for about a minute.
[GM]: Dirk: That would help.
[Anval]: Jackdaw? Can you make people stronger?
[GM]: OOC: Lend ST only recovers fatigue. You need a Share ST spell.
[Jackdaw]: Sorry, no
[Anval]: ooc: Might increases ST
[GM]: OOC: My bad ... your right ... the spell needed here is Might.
[Jamison]: OOC: what if both Sc and I use 1 of the gloves?
[Anval]: ooc Anne could cast Might on both of them, too
[GM]: OOC: it would be better for only one person to try.
[GM]: OOC: One-handed lift max is 6xST
[Jamison]: OOC: Just read that, thx...
[GM]: OOC: Two-handed lift max is 25xST
[GM]: OOC: Okay .... I have a question here.
[Jamison]: go
[GM]: PAUSE SESSION
[Jackdaw]: what?
[GM]: First .. Are things moving too slow?
[Jackdaw]: no
[GM]: But my real question is:
[Jamison]: ok by me...
[GM]: How do you calculate the amount of fatigue gained from lift a heavy object.
[Anval]: "Well, then... Sir Cornelius, will you accept Ral's blessing and take into him his might and power?" (Anne begins the short ritual of bestowing Strength)
[Jackdaw]: I'm not sure what you mean
[Anval]: I figure cost 1 fat plus enc, just like you were in a long battle
[Jackdaw]: gained or spent?
[GM]: But when you are 'over-exerting' yourself....
[Anval]: hmmm... double?
[GM]: Okay .. i think that will do it.
[GM]: I got my bearings back.
[GM]: RESUME SESSION
[Jamison]: C!, pg 12 address Fat for 17 st or higher..
[GM]: Sir C: Exactly how does these work Dirk?
[Jamison]: c!=CI
[GM]: OOC: Thanks Jamison.
[GM]: Dirk: Just put them on and begin lifting.
[Jamison]: Can Jackdaw dance to help?
(Anval whispered to GM): Annes spell costs her 8 fatigue (+4 ST) at skill-13
[Jackdaw]: Basic p89 has info on extra effort
[GM]: Dirk: But any extra strength that you get before will make it much easier.
(To GM) DICE for Anval: (3d6) : 3d6=5,4,3 = [ 12 ]
[GM]: Sir C begins to feel the extra ST from Anval's spell.
(Anval whispered to GM): Anne has 2 fatigue left
[GM]: Anne is feeling rather weak.
[Jackdaw]: it says make a ST roll at -1/+10% to lift, fail burns 1 ST fatigue, crit fail adds 1 HT dammage
[Anval]: "Urgh... I must rest a moment..." Anne sits and takes a sip from a hip flask. "Ahhhh! Good!"
[GM]: Sir C grasps a grip with each hand.
Jackdaw starts to play
(GM whispered to Jackdaw): You casting a spell?
(Jackdaw whispered to GM): Apportation to lift some of the weight
(To GM) DICE for Jackdaw: (3d6) : 3d6=6,1,3 = [ 10 ]
(Jackdaw whispered to GM): made it by 5
[GM]: Sir C: For the King ... and Methor!
(GM whispered to Jackdaw): How much can you lift with that?
(GM whispered to Jackdaw): Or how much did you spend?
(Jackdaw whispered to GM): I was looking to go to about 500 lbs or so
[GM]: Sir C: Puts forth all of his might trying to lift the slab.
(Jackdaw whispered to GM): that would be 16 fatigue
(GM whispered to Jackdaw): You got that much to spend?
(Jackdaw whispered to GM): which is more than I have available, I have 10 + a 4 point powerstone
(Gunslinger whispered to GM): dang got to go save a chat log for me ;-)
(GM whispered to Jackdaw): Go for it!
(Jackdaw whispered to GM): is making it by 5 a crit?
(GM whispered to Gunslinger): NO problem
[ Gunslinger left the game ]
(Jackdaw whispered to GM): I sent a roll didn't you get it/
(GM whispered to Jackdaw): Yep .. got it.
(GM whispered to Jackdaw): But it wasn't a crit.
(Jackdaw whispered to GM): ok, what is?
(GM whispered to Jackdaw): 3 or 4 .. or making it by 10, I believe.
[GM]: Sir C strains with the weight.
(Jackdaw whispered to GM): then I fall unconscious, with maybe -2 Hit points
[GM]: Jackdaw concentrates playing his music vigorously.
[GM]: Dice for Sir C
DICE for GM: (3d6) : 3d6=5,3,3 = [ 11 ]
(Jackdaw whispered to GM): i thought your web page said that crits were +5 or -5 for failier or success?
[GM]: Sir C: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
(GM whispered to Jackdaw): You know ... you are right. This is HIgh mana!
(GM whispered to Jackdaw): Sorry about that.
(Jackdaw whispered to GM): then maybe I dont collapse?
(GM whispered to Jackdaw): wait and see
[GM]: Sir C lifts the stone slab.
Jackdaw is too busy playing to clap
[GM]: As it rises there is suddenly a sensation in the air as if you are deep below ground.
[Anval]: "Congratulations!"
Jackdaw looks around
[Jackdaw]: while playing
[GM]: The air suddenly becomes stuffy and a weird smell eminates from the hole under the slab.
[Jamison]: WOW, Sir C... What strength!!!
[GM]: Sir C's muscles are flexing with a life of their own.
Thomas backs off, ready to draw his blade...
[GM]: Sir C continues to lift the slab..
(Anval whispered to GM): Anne holds her breth for as long as is possible, until the foul air has passed by
(Jackdaw whispered to GM): I'll help guide it to the side watching which way Sir C is trying to move it
[GM]: Sir C looks for a place to put it down.
[GM]: Sir C moves to the side and sets down the slab which shakes the whole room a little.
[GM]: Sir C: I always knew I had it in me.
Jamison continues his lookout vigil
Jackdaw stops playing
[GM]: Then Sir C gets a rather sick look on his face and collapes.
[GM]: He is out cold.
[GM]: Jackdaw feels fine.
[Anval]: Anne rushes over as fast as she can... "I thought he knew..."
[GM]: Dirk goes over to Sir C.
[GM]: OOC: Anyone have diagnosis?
[GM]: OOC: Or physician.
(Anval whispered to GM): Anne tries diagnosis (default physician-12)
(To GM) DICE for Anval: (3d6) : 3d6=4,5,1 = [ 10 ]
(GM whispered to Anval): Did you make it?
(Anval whispered to GM): yep - by 2
[Jamison]: no
(GM whispered to Anval): He is physically fine... no injuries. But he is totally exahusted.
[GM]: There is a stone stairway leading down where the slab was.
[Jackdaw]: ooc sorry, not even first aid
[Anval]: Sir Cornelius has been affected by his efforts, and by the foul air... He is unharmed, but needs reast.
[Anval]: rest that is (oops)
[GM]: The darkess is so thick .... you think you could cut it with a knife.
[Anval]: As do Myself and Dirk, I assume.
[GM]: Anval is down to 2 fatigue left.
[GM]: Sir C is down to -4
[GM]: Jackdaw has no fatigue spent.
Jackdaw starts playing the same tune he played for Dirk
[GM]: Dirk is down by 4 ... to 6 left.
(Jackdaw whispered to GM): I'll send anval 5
(To GM) DICE for Jackdaw: (3d6) : 3d6=6,3,1 = [ 10 ]
Thomas takes out jis glowstone and holds it in front of him, looking down into the catacombs but not entering...
(Jackdaw whispered to GM): damn I'm good!
[Thomas]: [brb]
[GM]: OOC: I forgot that this is a high mana world. Anyone making a spell by 5 or more gets a crit.
(Jackdaw whispered to GM): Maybe it helps that I'm sitting here playing on a flute?
[GM]: OOC: Jackdaw was also able to lift double what he normally could.
[Anval]: ooc - I'll let you know when it happens... (soon I hope!)
[GM]: Anval feels suddenly stronger.
(Anval whispered to GM): Does she have more fatigue? My total now is 2
(GM whispered to Anval): You get 5 fatigue back from a spell by Jackdaw.
[GM]: Dirk: Should we rest a bit?
Jackdaw keeps playing
(Jackdaw whispered to GM): same to SirC
(To GM) DICE for Jackdaw: (3d6) : 3d6=1,4,2 = [ 7 ]
[GM]: Sir C begins to snore.
[Anval]: I think so Dirk, even if just until Sir Cornelius awakens.
[GM]: Then suddenly Sir C raises his head and stretches: What happened?
[Jamison]: I think we must, before we can continue... I will take guard.
[Jamison]: How do you feel Sir C?
[GM]: Sir C: I feel like crap.
[GM]: Sir C: Got a terrible headache .... but I will be fine.
Jackdaw says "I'm getting thirsty"
Jackdaw walks toward the wine racks
[Anval]: Here Jackdaw, have a sip of this... (hold out her flask)
[Jamison]: Not now, Jackdaw...later
[Jackdaw]: "Oh, thanks!"
Jackdaw drinks
[Jackdaw]: "Ahhh"
[Jamison]: What do you see, Thomas?
Jackdaw whistles
[Jackdaw]: "That helped"
[GM]: OOC: Does anyone remember the last time that I gave you?
[Anval]: Anne takes her flask back and takes a swig herself....
[Anval]: i think 10pm (ooc)
[Jackdaw]: ooc I don't think you have yet tonight
[Jamison]: Approx, 10
[GM]: OOC: It was about 10pm when you entered the church, i think.
[Jackdaw]: ooc then it'd be 10:30 to 11:00 bu now
[GM]: OOC: Well, now it is 11:00pm Shevandale time.
[Jackdaw]: bu=by
[GM]: OOC: How long is the party going to rest?
[Jamison]: Give them 1 hr.
[Jackdaw]: ooc Jackdaw is currious to see what's down there
[GM]: Sir C will be completely healed of fatigue in 1hr and 10min.
(To GM) DICE for Jackdaw: (3d6) : 3d6=1,5,4 = [ 10 ]
Thomas peers down into the darkness
[Jackdaw]: but can wait a little while
[Jamison]: What does Thomas see?
[GM]: Jamison? keeping watch?
[Jamison]: yep
(GM whispered to Thomas): Nothing but utter darkness and a stone stairway leading down into it.
Jackdaw looks into the hole too
(GM whispered to Jackdaw): Nothing but utter darkness and a stone stairway leading down into it.
[Thomas]: "Too dark...cant see nothin' cept the stairs going down..."
[GM]: The party sits and rests and begin to feel better.
(Jackdaw whispered to GM): the last roll was will to avoid just jumping in, I'll wait a Little while, but not too long
[Jamison]: Let's move some of the barrels around the hole before we leave to hide the hole from sight...
[Anval]: Good Idea...hey... Where is Lendyll?
[Jackdaw]: ooc Are the barrels full?
[GM]: Dirk: good idea Squire.
[Jamison]: OOC: I believe so JD
[GM]: Dirk: Anyone volunteer to take the hooks out of the slab? ... Do you think that we might need them somewhere else ... or should we leave them?
[Jackdaw]: I'll do it!! Oh let ME!!"
[Jamison]: Be careful JD
[GM]: Dirk: Perhaps there is a slab on the other side .... under the castle?
[Jackdaw]: "Uh, how?"
[GM]: Dirk: Just say the word: "Hook"
[Anval]: Anne goes to the wine-bottle room to look for the ellyl...
[Jackdaw]: "Hook"
(GM whispered to Anval): He is back reading the lables on the wine.
(GM whispered to Anval): Lendyll: I think that some of this wine is 1000 years old.
(GM whispered to Jackdaw): Are you touching the hook when you say it?
(Anval whispered to GM): Really!? I wonder if its any good to drink? It must be vinegar by now...
(Jackdaw whispered to GM): no
(Jackdaw whispered to GM): he just said to say it
(Anval whispered to GM): Still, it belongs to the church, so I think it would be best if we left it be.
(GM whispered to Anval): Lendyll: I hear that sometimes wine of this age is enchanted.
(GM whispered to Anval): Lendyll: True.
(Anval whispered to GM): Anne casts Detcet Magic - 13
(To GM) DICE for Anval: (3d6) : 3d6=4,6,3 = [ 13 ]
[GM]: Dirk: Oh, you have to be touching the hooks when you say it.
(Jackdaw whispered to GM): I had a hobbit theif once who would have killed for these
Jackdaw grabs a Hook and says "Hook"
(GM whispered to Anval): Many of these bottle begin to glow with a radiance of mana.
[GM]: The stone touching the hook becomes slightly liquid.
(Anval whispered to GM): Anne marks the magical ones... "Lendyll, what kind of magic would they have?"
Jackdaw pulls out the hook
(GM whispered to Anval): Hmmm.... I am not sure. Maybe it is just a way of preserving them.
(GM whispered to Anval): Lendyll: Perhaps healing magic?
(Anval whispered to GM): Could I take a bottle or two, as a service from my "patron" without incurring the wrath of the church?
(GM whispered to Anval): Roll vs Theology.
(To GM) DICE for Anval: (3d6) : 3d6=5,5,3 = [ 13 ]
(Anval whispered to GM): succeed by 4
[Jackdaw]: ooc lag test
[Jamison]: Are both hooks out?
[Jackdaw]: ooc not
(GM whispered to Anval): It would be appropriate.
[Jackdaw]: ooc Jackdaw did one
[GM]: One of them came out easily.
[Jackdaw]: ooc waiting to hear the effects
[Jamison]: Going to do the other JD?
[GM]: It glowed for 10 seconds and then returned to normal.
Jackdaw grabs the other hook and says "Hook"
(GM whispered to Jackdaw): You spent 2 fat on the first.
(Anval whispered to GM): Anne takes a pair of bottles, and puts them in her pack..." I think the church would allow their servant use of a bottle or two - especially if they heal injuries, eh Lendyll?"
(GM whispered to Jackdaw): Do you have clutz or anything similar?
Jackdaw pulls it out
(Jackdaw whispered to GM): no, DX 13
[GM]: The second one comes out easily.
Jackdaw sits down to rest
[GM]: OOC: Good thing you didn't drop one of them Jackdaw.
[Jackdaw]: "Whew, that takes a bit"
(GM whispered to Jackdaw): You are down 4 fat. .... how much you got left?
[GM]: We shall say that 30min have passed.
(Jackdaw whispered to GM): fortunately my feet are kinda small and easier to miss than a clumsey human
(Jackdaw whispered to GM): 6
[Anval]: At this point Anne has 8 fatigue
[GM]: Everyone has regained 1 fat pt per 5 minutes spent resting.
[GM]: Except Sir C and Dirk
[Anval]: ooh then Anne has 11
[GM]: There exertion was not mana based.
[Jamison]: Let's get everyone back to close to full Strength, was that 1 hr, 10 min.?
[GM]: OOC: Sounds good.
[GM]: 1 hr has passed.
(GM whispered to Jackdaw): another roll is in order
(To GM) DICE for Jackdaw: (3d6) : 3d6=1,2,3 = [ 6 ]
Jamison begins to move barrels to hide the stairs down...
(Jackdaw whispered to GM): what for/
[Anval]: Anne helps
Jackdaw takes out his glowstone and sets it on the floor
(GM whispered to Jackdaw): You managed to stop yourself from going down the stairs or testing some of the wine.
[GM]: Dirk begins to put everything back in his bag.
[GM]: Sir C sit quitely in meditation.
(Jackdaw whispered to GM): Apportation on the glowstone, I'll send it down the stairs so I can see what's down there
(To GM) DICE for Jackdaw: (3d6) : 3d6=6,1,6 = [ 13 ]
(Jackdaw whispered to GM): Made it by 2
[Anval]: Would anyone like to join in prayer before we descend?
(Jackdaw whispered to GM): Moves 1 yard/sec
[GM]: One of the glowstones begin to float in the air.
Jackdaw starts playing
[GM]: It moves towards the stairway.
Jamison eyes the glow stone...
[Anval]: wha...!"
[GM]: It goes into the hole and begins to make a decent.
Jamison again, readies his weapon
[Anval]: Anne readies her mace.
Jackdaw grins while playing softly
[GM]: After about 10 second it disappears into the darkness.
Jamison looks to the others.... JD, are you doing that?
Thomas draws his blade, sticking close to the wall, his eyes wide open...
(Jackdaw whispered to GM): what do I see, I'll stop it at the end of line of sight and let it hang in the air
Jackdaw nods
(GM whispered to Jackdaw): Nothing but more stairs.
Jamison sighs in relief...
[Jamison]: Well, it could come in handy later...
[Jamison]: Let's move out...
[GM]: Sir C stands and is fully rested.
[Jamison]: Anne, that prayer would be appreciated...
(GM whispered to Jackdaw): Did you bring the stone back before the spell ended?
(Jackdaw whispered to GM): if we move slowly I can keep it going on ahead of us at 1yd/sec
(Jackdaw whispered to GM): I'll maintain it for now
(Jackdaw whispered to GM): Skill is at 15 so a small object like this is 0 Fat to maintain
[Anval]: Alright Squire... "Lord Ral, watch over us as we descend into history, and begin a perilous undertaking, whose end we cannot forsee...
[GM]: Dirk, Sir C make ready for the descent.
[Anval]: Watch over us, your servants, and guard us from harm! Amen."
[GM]: Lendyll flies impaitenly around the entrance.
[GM]: Dirk: Alright ... who's going first?
(Jackdaw whispered to GM): how far ahead is the stone?
[Jamison]: How widw is the stairwell?
[Anval]: I'll go second - with my weaponry I will find it difficult to carry a light."
[Jamison]: widw=wide
(GM whispered to Jackdaw): You managed to get it down 30 yds and still see the tunnel.
[GM]: The slab was a perfect 4ft x 4ft
(Jackdaw whispered to GM): OK I'll try to keep it that dar ahead unless someone says otherwise or something happens
[GM]: But the stairway opens up to 6ft just beyond the entrance.
[Jamison]: Dirk first, Sc, Anne,JD, Thomas, Jamison....how does that sound all?
[Jackdaw]: "Where do I go?"
[Jackdaw]: Oh, nevermind
[Jamison]: Between anne and Thomas
[Anval]: Sounds fine to me Jamison
[Jamison]: ANy problems?
[GM]: Dirk draws his knife and carries that bag in the other hand.
Thomas shakes his head...
[Jamison]: proceed...
[Jackdaw]: "Are we going one at a time or in pairs?"
[GM]: Dirk steps onto the first few steps of stone.
[Jamison]: one at a time until we can pair-up
[Anval]: I think in pairs once the stairs widen, Jackdaw.
[GM]: Sir C brushes off his armor and proceeds behind him.
[GM]: OOC: Did someone put the barrels around the hole?
[Anval]: yep - Anne and jamison
[Jamison]: OOC: yes
[Jamison]: Thomas, could you have your glowstone in hand?
Thomas nods "Yes for now."
[Jamison]: How far ahead is JD's glowstone?
[Jamison]: Has it stopped moving?
[GM]: Getting started on the steps is a little difficult with the barrels in the way ..... but it is manageable.
[Jackdaw]: "It can stay ahead of us if we don't move too fast"
[GM]: OOC: What is the distance of illumination of a torch?
[GM]: OOC: Anyone know?
[Anval]: That shouldn't be a problem jackdaw... I don't move too quickly in all this armor...
[GM]: OOC: I remember 60 ft from my AD&D days.
[Anval]: AD&D is 30ft rad
[Jackdaw]: ooc good vision would probably be 20 to 30 feet with minuses for out to 60 or so
[Jackdaw]: ooc I've never used a real torch so I'm not too sure
[GM]: The stone hovers at about 50 yds from the intrance.
[Jackdaw]: ooc but a 60 watt light bulb is better than that
[GM]: It has taken the party 5 minutes to get underway.
[GM]: OOC: So is a glowstone< JD
[GM]: Part of the tunnel is almost too dark to see between the stone and the entrance but at the stone you can see that the stairs continue in their descent.
[GM]: Dirk and Sir C are moving down the stairs.
[Anval]: Anne follows
(Jackdaw whispered to GM): I'll start moving the glow stone ahead
Jackdaw follows
[Anval]: "Come on Jackdaw..."
Jamison continues his rearguard
[GM]: You all go down and the stone continues forward at the 50 yd distance.
(GM whispered to Jackdaw): How many fatigue you got to burn? ... it was 5min when the party began to enter the tunnel.
[GM]: Jackdaw sweats a little bit.
(Jackdaw whispered to GM): Unless you're doing something different I can keep this up at no cost as my skill with Apportation is at 15
[Jamison]: Is the flooring wet, damp, etc. Are the walls dry, etc?
(GM whispered to Jackdaw): Hmmm..... okay.
(Jackdaw whispered to GM): For less than 1 pound it's 1/min to cast and maintain reduced by skill
Thomas stays near the walls, his eyes slowly adapting to the gloom...
[GM]: The stone stairway is rough but the walls are smooth.
[GM]: They are dry but there are patches of fungus growing along the walls.
[Anval]: Breath through your noses - there may be spores in the air!"
(GM whispered to Jackdaw): And you skill is 15?
[Jamison]: ok
(Jackdaw whispered to GM): yes
[GM]: The party continues on down....
(Anval whispered to GM): Anne breathes through her nose until/unless exertion force her to use her mouth.
[Jamison]: How far down have we gone?
[GM]: After Jackdaw has gone 50yds into the tunnel and the stone is at about 100yds ... there appears a wall ahead.
[GM]: And the stairway ends.
(Jackdaw whispered to GM): I'll pause the stone there
[Jamison]: Proceed to the glowstone..
[GM]: The stone stops at the wall as the party continues their descent.
(Jackdaw whispered to GM): Let me know if I can see a passageway or if it dead ends
[GM]: As you approah the wall you see that it is a stone slab set upright in the middle of the tunnel.
[Jamison]: Dirk, when we get to the wall, can you check for an exit?
[GM]: There is 2 ft on each side of the stone.
(Jackdaw whispered to GM): is there passage to either side or does it block the tunnel?
[GM]: The passage appears to continue in the same direction after the slab.
(Jackdaw whispered to GM): Move the stone into the right passage and a fer feet
[Jamison]: Any sign of the stone ever being moved?
(Jackdaw whispered to GM): few feet beyond
[GM]: It no longer descends ... but it remains the same width.
[GM]: No sign of the stone being moved.
[GM]: There is something on the stone.
[Jackdaw]: are we at the stone?
[Jamison]: 2 ft. between the stone and the wall?
[GM]: Dirk gets up to the stone and peeps around it catiously.
[Jamison]: Anne, can you read the stone?
[GM]: OOC: Change --- There is only 1 ft on either side of the stone.
Jackdaw looks around the right side and moves the stone further down the passage
[Anval]: I'm sorry Jamison, but I cannot... I learned my teachings by memory and repetition.
[GM]: OOC: it is 4ft wide and reaches the top of the tunnel which is 6ft high.
(Jackdaw whispered to GM): What's beyond?
[Anval]: ooc - that is unless my Theology skill allows me to read only religious tongues... (DM?)
[Jamison]: and the tunnel is 6 ft wide?
Thomas pushes ahead a bit "Lemme take a look at that..." *Holds glowstone close*
(GM whispered to Jackdaw): The passage continues on ..... the same as before.
[GM]: OOC: Remember literacy is free in Methoria.
(Jackdaw whispered to GM): Keep the stone moving for 50 yds or so then pause it
[Anval]: oops
[GM]: OOC: All humans probably went to some kind of school as a child.
[Anval]: Anne tries to read it, alngside Thomas
[Jackdaw]: ooc the Centaurs taught me
(GM whispered to Jackdaw): There appears to be an intersecting tunnel at about that point.
[Jackdaw]: to read Elvish anyway
[GM]: Okay ... anyone have any knowledge of another tounge besides human, comman, or your native one?
[Jackdaw]: Elvish
[Jackdaw]: my native tongue
[GM]: OOC: The native tounge of the Fauns is not a written language.
[Anval]: Theology might teach a religious lang.?
[GM]: The language is nothing that any of you have ever seen ... but the alphabet is the common one.
[GM]: OOC: That is ... the letters are the same as that of Human.
[Jackdaw]: ooc probably not it has more to do with rituals and religious arguments
[GM]: OOC: But the way that the letters are written is a little ... different.
(Jackdaw whispered to GM): do the Fauns have their own tougue? I thought they used Elvish or a nearby Human tongue
[Jamison]: how different?
(GM whispered to Anval): You can roll vs Theology .. got another skill that might be more appropriate in determing this?
(Anval whispered to GM): Nope, sorry... Skill-17 (ral) or 12 (other)
[GM]: OOC: The script is different but you can still make out all the usual letter.
(To GM) DICE for Anval: (3d6) : 3d6=6,4,2 = [ 12 ]
(Anval whispered to GM): succeed by 5 for Ral, by 0 for other
[Jamison]: OOC: Is this a good stop point for tonight?
[Anval]: ooc - it is for me...
(GM whispered to Anval): You recognize it as Old Haddin .... the language that the scriptures were originally written in ... the language of Ral himself.
[Jackdaw]: ooc works for me either way
[GM]: OOC: Just a min ... keep going for another sec.
[Jamison]: Can we peer around the stone?
(GM whispered to Anval): You also make out a date... it is an old way of recording the dates.
[Jackdaw]: ooc cue ominious music....
[Anval]: Anne gasps in shock! "This is Old Haddin - the language that Rals' scriptures are written in... I cannot read it, but still! This is of import indeed!
[Jamison]: dododododo
[GM]: OOC: Jackdaw and Dirk are already peering around the stone.
[Anval]: Old Haddin has not been spoken - or written - in so long that even church scholars don't recall how to pronounce the speech anymore!
(GM whispered to Anval): The date is 257 p
(GM whispered to Anval): 257 Pendular
[Anval]: The Date is 257 Pendular - well over 1000 years old!
(GM whispered to Anval): It also appears to be signed.
(GM whispered to Anval): A word seperated from the rest of the writing.
(Anval whispered to GM): Can Anne see who signed it?
[Jamison]: Old indeed!!!
(GM whispered to Anval): Veridon Augmena
[Jamison]: What could the ancients be trying to tell us?
[GM]: Who has magery?
[Anval]: Anne reads the last words haltingly "It's signed by Veridon Augmena, I think"
[GM]: OOC:And we are just about to stop.
(Thomas whispered to GM): [I do, but only if involves movement magic]
[GM]: Anyone have true magery?
[Jamison]: I think LLenyd may have it
[Jamison]: Or maybe not...
[GM]: OOC: Thanks.
[GM]: Dice for Lendyll
DICE for GM: (3d6) : 3d6=6,2,3 = [ 11 ]
(Jackdaw whispered to GM): i do m3
(To GM) DICE for Jackdaw: (3d6) : 3d6=3,6,6 = [ 15 ]
[GM]: Lendyll looks at the stone obilsik.
[GM]: Lendyll: This whole stone REEKS of magic.
(Jackdaw whispered to GM): Musically aspected
[GM]: Lendyll touches it.
[GM]: Lendyll: I believe it is somewhat of a powerstone, too.
[GM]: Lendyll romoves his hand as if it had been burnt.
[GM]: Lendyll: Ouch!
[Jamison]: OOOOHHH!!
[GM]: OOC: Anything else before we halt it?
[Jamison]: Are you ok, Lendyll??
[GM]: Lendyll: I am fine.
[Jamison]: Can you read the stone?
[GM]: Lendyll: I was a weird feeling ... all through my body.
[GM]: Lendyll: I cannot. It looks like the human tounge to me.
[Jamison]: OOC:ok
[GM]: END SESSION